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Age of Wonders III has been highly requested by Linux fans, and now that it’s fully released I decided to take a look.

The developers graciously gave me a copy to test, so many thanks to them for this.

The Linux (and Mac) versions came alongside a new patch, and a brand new expansion. You can see their official news post on Steam linked here.

About the game (Official)
Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!

My early thoughts
Performance
The performance is sadly not amazing, but it’s still very much playable for me. On Ultra settings with my Nvidia 970 I can get between 30FPS and 60FPS depending on what is going on. The performance does seem a little all over the place. I get near enough the same performance on High settings as well, which is slightly odd.

The developers have been responsive on the issues, and they are still tinkering away judging from their feedback on the Steam forum.

Honestly though, if I turned off the Steam FPS counter, I wouldn’t even realise the performance issues. We aren’t talking about some fast paced shooter here that demands silky smooth actions.

Stability wise, the game has not crashed for me once during my playthrough. I haven’t been able to say that about many games!

image
Gameplay
Age of Wonders III is definitely not a game you can just jump right into, as it does take a bit of learning, and you learn while you play a campaign designed for newer players.

I was actually expecting a fantasy version of Civilization, and I was very wrong. I am happy to be wrong in this case as Civilization makes me burn out too quickly with no story to it.

The story elements are nicely done, as you progress there seems to be a storyboard between each part of the campaign, with some lovely voice work and artwork. The story seems to be easy to understand, while keeping me interested to find out more.

There’s a lot to the game, I mean masses to it. I’ve only managed to put in a couple of hours into it so far, and I managed to finish the first part of the beginner campaign and loved every minute of it.

The graphics in Age of Wonders III are really quite nice, and helps lay a good foundation for the fantasy setting of Elves, Humans, Orcs, Fairies, and whatever else they have in store for me. Oh there’s unicorns too, so that’s cool, right?

I was a bit overwhelmed at the start, as the game does look a little intimidating when you first dive into it, but as I found out it’s really not all that confusing. It’s actually reasonably simple to get into, and that’s awesome for an idiot like me! A lot of this is down to the interface being quite simple to use, and I gradually learnt more the longer I played, and all this is without it feeling frustrating.
It has some pretty interesting gameplay that has managed to keep me entertained for multiple hours so far, and it’s another game I can happily imagine myself playing many more hours.

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You do get cities like in Civilization games, and they work in a somewhat similar way. You can construct buildings and units, but they also each have a certain amount of territory with extra buildings inside like a mine to generate income.

If you take an enemy city, you get multiple options on what to do with it. These can be ranging from destroying it, moving your race into it at the expense of the current happiness level of the existing race living in it, or you could let them be independent while giving you resources. I love options like that, and it keeps it interesting. You can actually do any of those options on a city at anytime too, so that’s nice. If you decide to take over a city and keep the Human population, you could later choose to move it to Elves, but then Humans won’t be very happy with you. It’s all a part of the strategy to it.

Combat is turn based as well of course, and it’s really quite fun. There’s nothing like seeing a trebuchet fling a rock that crushes the life out of a bunch of cavalry. Yes, you can actually do that, and you can destroy walls and gates too.

Be careful though, you control certain Hero units that you need to keep alive, so you can choose to use them in battle for their special abilities, or leave them in safety. Personally I always use them, as their spells are highly useful.

Final Verdict: If you’re someone who loves turn based strategy games, and fantasy stuff, then go for it. If you’re worried about performance, then hold off for a moment. I am confident they will sort it though. It’s still very fun.

Check out Age of Wonders III on Steam now. It’s also on GOG, but no Linux build there yet. It's also 66% off to celebrate.

Be sure to let us know how it runs for you in the comments! Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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25 comments
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Julius Apr 14, 2015
Seems like with a newer version of the nvidia driver and bumblebee it is working for some. See the bug-report in the steam Aow3 beta1.5 forums. But 331.113 is the latest easily available on Ubuntu 14.04 LTS.
someone Apr 14, 2015
It runs very nice for me. Nvidia GTS250 with 331.113, Ubuntu 14.04, Athlon X3 440. I'm getting constantly 20-25FPS which is totally smooth.
Maelrane Apr 14, 2015
Running abysmally on an Archlinux-System (3.19) and an AMD 6950 2GB here on the open source drivers and latest mesa (1.5.3)
I have 1 FPS and every few seconds the screen goes black then it starts rendering again. No other rendering issues (menus and stuff responded great), so I'll wait for a patch here.
OZSeaford Apr 15, 2015
Read this, bought it, downloaded it, played it. 11/10

EDIT - this is really smooth, and anyone with experience of the AoW2 will really dig this game.
Segata Sanshiro Apr 15, 2015
Game so far has been great, runs well. Their DRM system is a little annoying to say the least, but once that's over with it's fine.
hummer010 Apr 16, 2015
According to a comment by one of the Triumph team on this blog, the Linux version isn't heading to GOG anytime soon:

QuoteWe’re sorry, but GoG currently just carries the Windows version.
When Galaxy hits this might change.
The issue is managing all the builds with updates in a DRM free environment.

The windows version of Galaxy is currently in Alpha, with the Linux version to follow, so, no time soon for sure.
Vermind Apr 16, 2015
QuoteEDIT - this is really smooth, and anyone with experience of the AoW2 will really dig this game.

This is great to know, I took some real pains trying to get AoW2 to work properly on Wine. It was a really nice game.
I'm hoping the AoW series is one of the few that improve as the game family grows.
Rouphen Apr 16, 2015
I bought it today, but the gameplay is not smooth at all. I have an AMD HD 7850, 2 GB VRAM, and an i5 2500K with 8 GB of RAM, but it's almost unplayable for me, running the Catalyst 15.3 driver. Really slow (but specially in the general map; runs better in battle mode). Hope they fix this performance issues; vsync on/off, slow settings or ultra, etc., make no difference.
someone Apr 17, 2015
Quoting: RouphenI bought it today, but the gameplay is not smooth at all. I have an AMD HD 7850, 2 GB VRAM, and an i5 2500K with 8 GB of RAM, but it's almost unplayable for me, running the Catalyst 15.3 driver. Really slow (but specially in the general map; runs better in battle mode). Hope they fix this performance issues; vsync on/off, slow settings or ultra, etc., make no difference.
What is "real slow" for you? Perhaps there is an issue with AMD cards, because it runs fine for me on nvidia GTS250 (see above). After 10h of gameplay I had not a single crash and never below 20FPS, which is totally fine for me.
throgh Apr 17, 2015
Quoting: hummer010According to a comment by one of the Triumph team on this blog, the Linux version isn't heading to GOG anytime soon:

QuoteWe’re sorry, but GoG currently just carries the Windows version.
When Galaxy hits this might change.
The issue is managing all the builds with updates in a DRM free environment.

The windows version of Galaxy is currently in Alpha, with the Linux version to follow, so, no time soon for sure.

That's a pity. So they don't get any money from me for this crappy support. Again: DRM-free is not wanted at all for some companies. A puny excuse from Triumph! :><:
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