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Road Redemption Released For Linux, It's In Bad Shape

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I'm not entirely sure what's going on, but Road Redemption has finally released their promised Linux version (Early Access). The problem isn't only how long this took with it being years over-due after being promised for Linux in 2013, but how bad it is right now. Something fishy is going on, as it says "Trial version" in the corner.

I've tried it myself, and it utterly crawls along at sub-10FPS all the time. Honestly, I wouldn't even consider buying it right now, but we will update you if they manage to fix whatever is causing such horrific performance. People are right to be annoyed, but if it comes out properly with performance fixed up, it's better than not coming out at all after promises.

About the game
Road Redemption takes place in a post-apocalyptic America, ruled by a brutal dictator. Without telling anyone, your gang leader has decided to head to the capital on a desperate assassination attempt. When the government catches him, the consequences for your gang, and everyone you know and love, will be devastating.

It's up to you and your fellow gang members to race across hundreds of miles of dangerous highways in order to track down your derelict leader before the government does. What you do next is up to you. Do you try to stop him in order to protect your family and friends from punishment, or do you join him in a risky attempt at ending the oppression once and for all? Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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39 comments
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tuubi Nov 20, 2015
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@titi: Valve didn't invent closed betas. Not even the paid access bit. I have no problem with them, just the way this is marketed and handled by Steam.

I'm with @beamboom on the Early Access issue. The concept is misleading at best. They should call it "pre-order with beta-access" or something, but that's admittedly quite a mouthful. In any case, these games are quite obviously not ready to be sold, and definitely would not be seen in a brick-and-mortar shop until out of beta. I don't get why reviewers tend to overlook that fact. It's a preview, not a review if the game is not finished. Your average gamer will obviously overlook this fact, which is why I think EA should not exist in the form it does right now.
ElectricPrism Nov 20, 2015
It's not that hard when it comes to Early Access games like Road Redemption.

Here are the choices:
1 ) Take it
2 ) Leave it

At $20 to be part of the development and get a 50% -75% finished product the choice is up to each of us individually.
linux_gamer Nov 20, 2015
Very interesting, a developers comment on the Linux version:
QuoteThe linux version that was up was running a massive amount of algorithms related to debugging. That one was supposed to be on the experimental branch.

A new build just went live that runs about 50x better. If it doesn't say trial version in the corner then you have the correct build.

Also it includes an early version of the quick race mode and tunnels and a bunch of other stuff that we have been working on. So the linux build is actually the most up to date version of Road Redemption.
Beamboom Nov 20, 2015
Quoting: titiSo if you want a lot of different and sometimes unusual games, you have to live with early access and you should think about supporting a game you like by testing it and give feedback to the developers.

Then go use a crowdsource service on it, imo. If it is unique enough it should gain attention.

There's so much junk coming from these low resource "indies" - and so much abuse of that program to milk the market - that to keep the Early Access system up because of the few, rare gems out there that seriously needed this funding is like shooting sparrows with cannons.
Plus, the mainstream never understood the concept of "beta testing" to begin with, and this "Early Access" feature only adds to that confusion.
Regular gamers - console or PC alike - expect a game they pay for to work. End of story. It's that simple.


Last edited by Beamboom on 20 November 2015 at 11:14 am UTC
BillNyeTheBlackGuy Nov 20, 2015
Quoting: Beamboom
Quoting: TheBossI think people put too much power in the term "release". If it's available to purchase with real world money, and to download and play then it's released.

... and this is why they should stop selling pre-releases..

I rather they not stop early access just because some people are butthurt about the performance or glitches in a game that's meant for testing. Don't like them? Don't buy them. The rest of us is fine with it. Without early access, PC gaming wouldn't have gotten great games like Wasteland 2, Divinity: Original Sin, and Prison Architect.


Last edited by BillNyeTheBlackGuy on 20 November 2015 at 12:21 pm UTC
tuubi Nov 20, 2015
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Quoting: BillNyeTheBlackGuyWithout early access, PC gaming wouldn't have gotten great games like Wasteland 2, Divinity: Original Sin, and Prison Architect.
Don't know about PA (not interested), but Wasteland 2 and Divinity: Original Sin were both crowdfunded on Kickstarter and would definitely have released without Steam's Early Access. We're not talking about crowdfunding in general.
adolson Nov 20, 2015
Quoting: ShmerlI guess that's why it's not on GOG yet. They don't accept low quality games.

http://www.gog.com/game/daikatana

Riiiiiiight.
Keyrock Nov 20, 2015
Quoting: TheBossLike i said earlier, a release is a release. Version numbers aside, it's a paid product, early access is not a get out clause.
No, but it should be a warning label to potential customers. When someone sees the words "early access" a warning should go off in their brain and they need to ask themselves "is going through potential issues and performance problems worth it for me to play this game early?"
Keyrock Nov 20, 2015
Quoting: BillNyeTheBlackGuyWithout early access, PC gaming wouldn't have gotten great games like Wasteland 2, Divinity: Original Sin, and Prison Architect.
We STILL haven't gotten Divinity: Original Sin. :><:
Shmerl Nov 20, 2015
Quoting: TheBossLike i said earlier, a release is a release. Version numbers aside, it's a paid product, early access is not a get out clause.

For me, release means it's a finished product, and subsequent updates are bug fixes, add-ons and expansions. Early Access is a weird method to provide unfinished / alpha / beta quality product for users to test. Except in the past people were paid for such testing, and today people pay themselves for this QA work. I don't call it a release.


Last edited by Shmerl on 20 November 2015 at 3:39 pm UTC
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