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Infinite Bundle from Bundle Stars has 12 Linux games for next to nothing

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The Infinite Bundle from Bundle Stars is a cracking deal, all 12 games support Linux and it costs barely anything.

You get all these games below for £1.49, pretty great deal!

Sparkle 2 Evo
Merchants of Kaidan
Frederic: Evil Strikes Back
Frederic: Resurrection of Music
Millie
Teddy Floppy Ear - Kayaking
Teddy Floppy Ear - Mountain Adventure
Sparkle 3 Genesis
Teddy Floppy Ear - The Race
Violett Remastered
16bit Trader
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anth Jan 3, 2016
Quoting: EikeAin't this data the one discussed on this website for years now, defaulting to Windows and not switching to any other system if not played on this system shortly after the sell? And... I wonder when this sell is being accounted for key resellers - probably when they bought loads of keys long time ago?

Not quite, you're thinking of purchasing directly from Steam; it will decide the platform based on what the purchase was made from, overriding that if the game is installed/played within a week or two, and if a game has multiple publishers depending on platform it will make payments as appropriate. What we're talking about here is buying from a different retailer which has purchased keys from a distributor who may or may not be the publisher responsible for the platform the consumer of that key actually uses.

Key resellers typically don't make any effort to match keys to the platform the sale is being made to, and even if they did there isn't a mechanism for that to be overridden if the key is bought using one OS but redeemed and played using another. Some retailers will have separate pages for Windows and Mac versions of the same game, and the Mac and Linux versions often have the same publisher, so we can sometimes get porting company paid that way.

Edit:
Quoting: EikeImplementing/using [analytics] software costs additionaly money and time.
Steam has to know what OS a game is being installed on in order to supply the right files. Valve only have to implement something to provide stats for that once for every publisher who uses Steam to have access to that information.


Last edited by anth on 4 January 2016 at 8:03 am UTC
fedso Jan 3, 2016
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Quoting: scaine
Quoting: LukeNukemBundle Stars bundles...?
Yeah I just recently removed *all* of previous BS games from my Steam account. Most (not all), are fucking horrible, unfortunately.
And that sucks for the devs...

I bought a couple - some are decent. How do you "remove" games from your steam account? Do you mean you deleted them?

Games can be deleted (for good!) from the steam support page: https://help.steampowered.com/
Select "Games, Software...", select the game in question and select the "I want to permanently remove this game from my account".

A less drastic alternative is to hide the game in the library:
Right click on the game -> Set categories: check "Hide this game in my library"
lucifertdark Jan 3, 2016
Quoting: hagabakaIt's a good deal, but activating the keys in steam one by one is so tedious. And if I just leave them until "I want to play the game one day", I'll probably never remember having bought them. I wish Steam and/or Bundle Stars made redeeming keys more convenient.
Humble Bundle did for a while have a one button register system for steam, but I think it was viewed as a security risk so they removed it, it was really handy while it lasted though.
Liam Dawe Jan 3, 2016
Quoting: Eike
Quoting: anthThey'll be wondering this even before porting, and will likely include analytics software within the game to tell them this and more.

... or they refrain from doing so for legal, morale or - most likely - practical reasons. Implementing/using such software costs additionaly money and time.

Quoting: anthGiven that Steamworks will tell publishers where sales are being made, detailed player stats, how web surfers found a store page, etc, we can be sure that at the very least there will be aggregate data about which platform keys were redeemed on.

Ain't this data the one discussed on this website for years now, defaulting to Windows and not switching to any other system if not played on this system shortly after the sell? And... I wonder when this sell is being accounted for key resellers - probably when they bought loads of keys long time ago?

Just FYI, all Unity games have tracking in them last time I checked, even wrote about it here on GOL.
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