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Batman: Arkham Knight for Linux & SteamOS cancelled

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Considering how terrible the Windows PC release of Batman: Arkham Knight was/is I’m not really surprised. Hopefully we will get some of the other better ones.

This is what a developer posted on Steam:
QuoteWe are very sorry to confirm that Batman: Arkham Knight will no longer be coming to Mac and Linux. If you have pre-ordered Batman: Arkham Knight for Mac or Linux, please apply for a refund via Steam.

Source

While I’m not surprised by the news, I am still saddened by it. The Windows PC release was truly terrible as has been detailed quite widely, and they still haven't managed to fully patch it up.

I guess we have to bug the publisher Warner Bros. Interactive Entertainment about it since publishers are usually the ones who have the actual say in what happens.

Sad news, but XCOM 2 on Friday, Dying Light Enhanced Edition & The Following DLC and Firewatch next week. All those games coming to Linux in the space of a week! Remember to check our Release Calendar to keep up with it all.

Try not to be too sad about it my little cherubs. Article taken from GamingOnLinux.com.
Tags: Editorial, Steam
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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61 comments
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soft_as_snow Feb 4, 2016
I doubt the port was far along anyway. It was supposed to release in Spring sometime right? I am sure in the Spring it would have been moved to Fall, to Winter, etc, etc.

They probably got as far as the title screen and have been bsing us the whole time.

Glad to see Mad Max make it although that one is surprising considering it didn't light the world on fire. You would think Mad Max would get on the chopping block instead just for that reason.


Last edited by soft_as_snow on 4 February 2016 at 4:08 pm UTC
slaapliedje Feb 4, 2016
Quoting: tripy
Quoting: slaapliedjeGuess I'll just go play Batman on my Atari.

https://www.youtube.com/watch?v=AYNHiFltS3o
Those sweet ST sounds... How many flame wars where started over them.

Ha, indeed. That was definitely one area where the Amiga was almost 100% better. The initial games all pretty much looked the same, but the sound on the Amiga was always mighty impressive... until it wasn't and both systems became obsolete. Still saddens me, if there were more competition, we'd probably have a very different landscape right now in the computer world. Granted with us begging and pleading for Linux ports, I could only imagine how hard it'd be begging for it if there were Commodore, Atari, Apple, Microsoft and Linux to write for. Then again I wonder how many devs would just support the other ones since Windows is still and historically such crap? :D
wvstolzing Feb 4, 2016
Quoting: slaapliedjeGranted with us begging and pleading for Linux ports, I could only imagine how hard it'd be begging for it if there were Commodore, Atari, Apple, Microsoft and Linux to write for. Then again I wonder how many devs would just support the other ones since Windows is still and historically such crap? :D

Though back in those days developers didn't have as many high-level/cross platform tools that they have today; a lot of stuff had to be coded directly in assembly -- amounting to a new project from the ground up for each 'port'.

Given that it took IBM PC compatibles more than half a decade after Amiga's demise to catch up with its multimedia capabilities, it's fun to speculate as to what would have happened if Commodore wasn't such a criminally mismanaged company, etc. Though without the ascendance of intel, especially the i386, it's hard to tell how the free software world would have developed, or if it could develop at all.
Kimyrielle Feb 4, 2016
Shame to lose a high profile port, but as things look, Arkham Knight will always be a prime example of a game failed due to developer rush and bad project management. There will be other games for us.
Farmboy0 Feb 4, 2016
Quoting: BeamboomI can live with that - never was a Batman fan.

Now, let's just hope the same doesn't happen with the promised Witcher 3...
If Witcher 3 doesnt come, I can live with that. I never was a Witcher fan.
Batman OTOH is something I was looking forward to this year.
Caldazar Feb 4, 2016
My Steam Wishlist: Batman out, Mad Max in.

<smartassery>And always wait until you can download an actual copy, don't buy promises!</smartassery>
const Feb 5, 2016
We learn our lessons - a port is there when it's there. We as a community need resources to recommend existing ports of good games and warn about compatibility issues.

There's nothing good coming from flaming about it.
Really, a few years ago we would have been grateful to them for even considering a port. With all the rumble this community creates on cancelled or delayed ports, we don't leave the best impression. It's obvious a port would have been an enormous endeavour or disaster. It would probably have been the latter, so instead of poking about no port, we would have flamed about the bad performance.
Really, if I was a consultant for a publisher and monitored this community, I'd recommend them to never announce anything. Even that might not be enough, as tinkering in a steam-repo is almost considered an announcement anyway.


Last edited by const on 5 February 2016 at 11:49 am UTC
tony1ab Feb 5, 2016
If mad max gets out, I plan to buy it. It's the only way to say to WB that we, linux users exists and buy games. Maybe they change their mind if Mad Max sells enough.

Anyways.
Previously when I enetered on a forum to ask for a Linux version of a game, I said:

"Please, release it for linux".

From now and the upcoming, I will say:

"Please, release it for linux, but do it for real, not like batman". :P


Last edited by tony1ab on 5 February 2016 at 12:35 pm UTC
Maelrane Feb 5, 2016
Quoting: constReally, if I was a consultant for a publisher and monitored this community, I'd recommend them to never announce anything.

Actually I'd consider this a good practice for things that are not set in stone. Not exclusively for games though :)
const Feb 5, 2016
Quoting: Maelrane
Quoting: constReally, if I was a consultant for a publisher and monitored this community, I'd recommend them to never announce anything.

Actually I'd consider this a good practice for things that are not set in stone. Not exclusively for games though :)


Sure, but that's only one part of the medal.
Announcements create attention, attention creates sales.
The gaming industry works that way, games are announced as early as possible. When the Arkham linux port was announced, they probably still assumed the problems with the windows port could be solved. Complex software problems can occur and business decisions have to be revised at times. This time we are not even forced to decide with our wallet.
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