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Game engine 'Construct 3' has come along well during the Beta

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I've been playing with Construct 3 from Scirra on and off during the beta and I have to say I'm really impressed with it.

I'm no programmer, sure I dabble in PHP to make the code that runs this site, but I'm not very good at it. Construct 3 makes development and prototyping pretty easy, since it's all based on event sheets.

To show off how easy it can be to make a game, I continued hammering away at the example game I joked about in a previous post, so I give you: Troll Hunter 0.6.

Here's an amusing video of a massive fail by me while toying around and forgetting to set the flowers to fire once every x seconds:
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Bug or feature?

If it enables me to make a game, with some silly effects (including mouth-made sound effects!), imagine what someone with some actual artistic skills could do. That's what makes me love Construct 3, it enables anyone to make a game that possibly couldn't before. Enabling people to do this is great, so I'm keeping a close eye on it.

It does have a number of bugs right now, which I keep finding, but they are hammering them out pretty quickly. Each release fixes bugs, adds new features and generally cleans it up.

They've recently released the start of their plugin SDK, so I can't wait to see what people cook up to hook into games.

It's due to go on sale next month and I plan on picking up a copy to tinker around with and continue making silly things. Maybe one day I might make something properly fun, who knows.

Yeah, I know, it's not open source, but the closest we have to it is GDevelop and in all honesty it's quite terrible to actually use. In comparison Construct 3 made sense from the first time I looked at it!

You can try Construct 3 in your browser, by clicking here. Article taken from GamingOnLinux.com.
Tags: Apps, Game Engine
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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7 comments

Blink123123 Apr 21, 2017
Hey Liam,

Nice game :p I am The Kyew!

I was waiting for an upload to finish and found myself 30 minutes in this game :p

The best way I found was to take corners and make the trolls follow you, so if you need to make it harder for players make some trolls popup from the corners or move unexpectedly, but the current behavior is better to give the game a certain mechanic.

And make the fire automatic my hand is killing me now :p

And yes the speedy troll kindof breaks the game but its a fun game in an unexpected way!

I've been reading your news for quite some time now, so since I made an account I just wanted to say keep up the good work and I admire your passion for linux and gaming.

Cheers!


Last edited by Blink123123 on 21 April 2017 at 11:48 pm UTC
Leopard Apr 22, 2017
Hmmm, i scored 20.

There are some trolls which they are immortal. I couldn't kill one of them with 20 or 30 shots.

Edit: Last score 33


Last edited by Leopard on 22 April 2017 at 12:22 am UTC
STiAT Apr 22, 2017
Let's see if the bug where you can continue endlessly still exists :D.

Ok, different game.. and those yellow ones racing towards you are a real pain :D.


Last edited by STiAT on 22 April 2017 at 1:28 am UTC
Samsai Apr 22, 2017
Those flowers sure look amazing! Who did the wonderful art for this game?

:P
Purple Library Guy Apr 22, 2017
Quoting: SamsaiThose flowers sure look amazing! Who did the wonderful art for this game?

:P
It's a Mr. Clip. He does tons of good stuff.
natis1 Apr 23, 2017
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You should make it so people can hold down to fire instead of clicking for two reasons:

1: It stops people from cheating by using autoclicker or Steam controller rapid fire.

2: It prevents RSI.

Seriously, my hand is really hurting right now.


Last edited by natis1 on 23 April 2017 at 5:03 am UTC
elmapul Apr 23, 2017
Quoting: natis1You should make it so people can hold down to fire instead of clicking for two reasons:

1: It stops people from cheating by using autoclicker or Steam controller rapid fire.

2: It prevents RSI.

Seriously, my hand is really hurting right now.

or maybe put an limited ammo with respawn ammo points
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