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RUINER officially released for Linux on Steam, coming to GOG soon

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RUINER, the absolutely brutal and damn fun action game is now out of beta and officially available on Steam, with a GOG release to follow. I have it confirmed from my GOG contacts it will land soonish, but if you doubt my own word, the developer said so on the Steam forum as well.

I already wrote some thoughts up on the game here, so I won't reiterate too much. As it stands, it's an excellent action game full of character customisation with tons of perks you can activate and deactivate any time, brutal take-downs and plenty of blood.

An additional point I will make over what I said before, is that the latest build seems to have improved performance even further than before. The city area that previously dropped down hard to 20-30FPS, is now giving me 40-70FPS so it is much smoother. Keep in mind that I'm playing it on the maximum settings.

Since I've been enjoying it so damn much, here's a fresh gameplay video that's further along in the game than the previous video I posted. Fair warning: It's a bit gory and NSFW at all.

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Performance was slightly reduced when recording.

There's only been one time that truly aggravated me, which was during a boss fight we killed each other and this was on my fourth attempt too! The action is just so intense, it's quite crazy. Thanks to how good the combat feels, it's still fun even when you're repeating sections after dying. RUINER is basically a game that makes you feel like the ultimate bad-ass.

Note: They are still working to improve the cut-scene quality on Linux, which is quite low at the moment.

You can grab it from: Humble Monthly, Steam and also GOG if you don't mind waiting another day or two.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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25 comments
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Shmerl Apr 17, 2018
Quoting: DoctorJunglistI'm using Nvidia, here's the terminal output when I run Ruiner.sh directly (I have to do it with having Steam closed, because otherwise the output gets terminated once the game is launched).

It still has a lot of Seam related output there somehow including something about Steam overlay (try disabling that). Try to get the output from the actual game.


Last edited by Shmerl on 17 April 2018 at 9:17 pm UTC
SuperKey Apr 17, 2018
Quoting: CorbenVery very cool game! This is the next gorgeous looking UE4 game after Everspace :)

Who is playing Ruiner with a Steam controller? I have issues getting the right pad to feel good. Mouse region isn't working (at least for me), as the mouse cursor is then in either left top or bottom right corner, and the character isn't turning around at all.

Using Joystick move or Mouse move kinda works, but depending on where I start the movement on the pad, without lifting my thumb it might turn out I can't turn in one direction, which is pretty unfortunate in certain situations. I guess Mouse region would be the best way if it would work.

It works perfect with an XBox 360 controller (or keyboard/mouse), but I'd like to use the Steam controller instead. Any ideas?

I am using the Steam controller, and was having the same issue. I changed the right pad to mouse like - joystick and adjusted the rotation on the right pad (roughly to 140 degrees), it seems to be working a little better.
DoctorJunglist Apr 17, 2018
Quoting: Shmerl
Quoting: DoctorJunglistI'm using Nvidia, here's the terminal output when I run Ruiner.sh directly (I have to do it with having Steam closed, because otherwise the output gets terminated once the game is launched).

It still has a lot of Seam related output there somehow including something about Steam overlay (try disabling that). Try to get the output from the actual game.
Yes, there's Steam output mixed there, because Ruiner.sh starts Steam, and after that - the game.

As I said, if I launch it with Steam already running, the terminal output gets terminated once the game launches.
Shmerl Apr 17, 2018
Quoting: DoctorJunglistAs I said, if I launch it with Steam already running, the terminal output gets terminated once the game launches.

Can you figure out how to launch the game without Steam? Try to disable Steam launch in the script for a test.
DoctorJunglist Apr 17, 2018
The game's not DRM free, and can't be launched without Steam.

I can't disable steam in the script, here's the contents of it:
#!/bin/sh
UE4_TRUE_SCRIPT_NAME=$(echo \"$0\" | xargs readlink -f)
UE4_PROJECT_ROOT=$(dirname "$UE4_TRUE_SCRIPT_NAME")
chmod +x "$UE4_PROJECT_ROOT/Ruiner/Binaries/Linux/Ruiner-Linux-Shipping"
"$UE4_PROJECT_ROOT/Ruiner/Binaries/Linux/Ruiner-Linux-Shipping" Ruiner $@ 
Shmerl Apr 17, 2018
Quoting: DoctorJunglistThe game's not DRM free, and can't be launched without Steam.

Ah, that's annoying. So it's hard to say whether it's affected by Steam or not. Once they'll release it on GOG, I'll give it a try and will comment here.
drlamb Apr 18, 2018
Quoting: DoctorJunglistthe cutscenes don't work for me

I just noticed I'm having the same issue. I'll take a look at it when I have time after my RHCE exam. I can confirm however that the update improved my fps by 5-15.


Last edited by drlamb on 18 April 2018 at 1:52 am UTC
Liam Dawe Apr 18, 2018
If memory serves, you need VLC installed for the cutscenes to work.


Last edited by Liam Dawe on 18 April 2018 at 8:40 am UTC
14 Apr 18, 2018
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Man, I might have to get Humble Monthly after all.
dubigrasu Apr 18, 2018
Quoting: DoctorJunglist
Quoting: Shmerl
Quoting: DoctorJunglistI'm using Nvidia, here's the terminal output when I run Ruiner.sh directly (I have to do it with having Steam closed, because otherwise the output gets terminated once the game is launched).

It still has a lot of Seam related output there somehow including something about Steam overlay (try disabling that). Try to get the output from the actual game.
Yes, there's Steam output mixed there, because Ruiner.sh starts Steam, and after that - the game.

As I said, if I launch it with Steam already running, the terminal output gets terminated once the game launches.
Usually Unreal 4 games dump their logs in your .config folder, in your case that would be something like:
/home/junglist/.config/Epic/Ruiner/Saved/Logs
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