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With Unity 2018.1 released and out in the wild, the Unity developers aren't sitting idle as they've already pushed out a Unity 2018.2 beta with some fun changes.

Unity 2018.1 was released as the latest stable version of the Unity game engine on May 2nd, which came with tons of improvements to all areas. There's far too much for us to list here, however they did include a handy overview video:

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A few random highlights from the 2018.1 release:

  • A new Scriptable Render Pipeline
  • Improved 2D physics to spread across more CPU cores
  • A preview of their new 2D animation system
  • C# Job System & Entity Component System
  • A preview of a tool for building shaders visually
  • Google’s spatial audio SDK, Resonance Audio is now fully supported
  • Their particle system now supports GPU Instancing to enable you to render more particle meshes and see much improved performance

I do suggest checking the release notes for that one if you missed it.

As for the latest 2018.2 beta, it's already damn exciting. For those with high resolution monitors, the addition of High-DPI scaling that's supported in Linux and Windows will be welcome news. They've also announced Vulkan support for the actual Editor in both Linux and Windows too! Specifically for Linux, the beta also updates SDL to 2.0.7.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Ehvis May 8, 2018
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Quoting: Whitewolfe80Wow unity has come a long way, it seems to be a truly verstile engine it is a shame asset flippers have decended on it and steam is over loaded with that crap.

Luckily Steam has screenshot previews everywhere now so that you don't even have to open the game page to spot an asset flip.
Whitewolfe80 May 8, 2018
Quoting: Ehvis
Quoting: Whitewolfe80Wow unity has come a long way, it seems to be a truly verstile engine it is a shame asset flippers have decended on it and steam is over loaded with that crap.

Luckily Steam has screenshot previews everywhere now so that you don't even have to open the game page to spot an asset flip.

True but it is still a little disheartening when you go to new releases and you see the torrent of shite.
TheRiddick May 8, 2018
Here in Australia you can get your money back if you buy said shite. It does waste your time however.
soulsource May 8, 2018
Quoting: Tak
Quoting: soulsourceIs the Unity Player still statically linked against SDL
It's still statically linked; I'm not aware of any plans to switch to dynamically linking SDL.

I have no idea why anyone was p/invoking into SDL after Unity ~5.2, but the time to stop doing so is now.

And again the static linking is causing issues... Pillars of Eternity 2 is not starting because of it:
https://forums.obsidian.net/topic/97385-linux-unable-to-start-game-hangs-on-black-screen/
LazyLima May 9, 2018
The lightweight render pipeline is still not working on linux which means shadergraph does not work.
Whitewolfe80 May 9, 2018
Quoting: TheRiddickHere in Australia you can get your money back if you buy said shite. It does waste your time however.

You can all over the world now at least within two hours but yeah like you said nobody can give you the time wasted back
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