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Flying Oak Games might have done the unthinkable here, they may have dethroned Dead Cells in my heart with ScourgeBringer. Note: Key provided by the publisher.

I know, that sounds quite hyperbolic but stay with me here. ScourgeBringer, they say, is like "Dead Cells meets Celeste" however it's more than that—a lot more. The free moment aspect of it and the speed feels a lot like the excellent Hell is Other Demons and Monolith too. You run from room to room, slashing up enemies while you run up walls and dash through the air like a leaf on the wind in a mysterious tower.

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A very challenging game that's for certain. If you slip up, it can cost you a lot. Enemies come from all directions, some dart towards you while others fire a massive barrage of bullets at you. It needs both quick reflexes and smart moves. Once you've really got the movement down, it does get easier to push through. Easier again once you get some upgrades going to boost your health, damage and more so there's some nice progression you can have between runs.

Feature Highlight:

  • Slash and shoot your way smoothly with super fluid platforming controls
  • Sharpen your skills with a frantic combat system focused on attacks only
  • Dash forward to the otherworldly adaptive sounds of Joonas Turner (Nuclear Throne, Downwell, Broforce...)
  • Defy hordes of unspeakable enemies and giant bosses holding the secrets of the Scourge
  • Explore the infinite depths of an ever-changing dungeon
  • Uncover mysteries and find mementos of previous explorers to unlock reality defining secrets

Pictured: The Linux version in action.

The only downside right now is that the content is somewhat limited, after a few runs you see a lot of the same room and enemy combinations. Thankfully, it's all going to be expanded over the 6-8 months they have planned for Early Access with "more bosses, more enemies, more skills to unlock, more weapons, more events, more secrets, more lore" and so on.

Frankly, I think it's fantastic and it's not even finished as it's in Early Access. Since the key was sent over last month, I've struggled to play much else as the gameplay loop is just so supremely satisfying. I need more, it feels genuinely incredible to play.

You can find ScourgeBringer on Steam.

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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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s0la 6 Feb
I would say there is also Hyper Light Drifter art style influence, which looks absolutely great!
TheSyldat 6 Feb
I see I'm not the only one who love the new baby from the creators of NeuroVoider. :)

Using a DualShock 4 on that sucker is a great delight :)
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