Total War Saga: TROY, a game that was confirmed to be coming to Linux, is now going to start life as an Epic Games Store exclusive for the first year.
For the Linux version, this would mean a total delay because Epic have no plans to support Linux on their store officially. Creative Assembly announced it will release on EGS in August and be free for 24 hours, with Steam to follow a year later. Creative Assembly mentioned they have "no plans" for future games to be exclusives.
Linux was due to get it "shortly after Windows" originally but now it's entirely unclear. Feral Interactive, the company who work with Creative Assembly to port various titles to Linux and macOS were the company doing Total War Saga: TROY. I spoke to them today but they simply mentioned they have "nothing we can share regarding A Total War Saga: TROY on macOS or Linux".
If / when we hear more about about the Linux version, we will let you know.
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I'm not convinced it's working. Steam use keeps growing and the last figures I saw about Epic store sales (other than Fortnite) looked big until I compared them with the size of the market, at which point they looked tiny.
Anyone got any more recent stats?
Last edited by Purple Library Guy on 2 June 2020 at 6:24 pm UTC
Don't think people will leave steam for that game through. I will still try to wineclaim the game because I prefer money in CA's coffer than Tecent's.
Quoting: MohandevirPersonally, I was able to steer my son away from Fortnite. He is now an Overwatch convert. At least, he's not giving any more money to Epic that is used to fight Linux gaming...
May I ask: how is Blizzard any better?
Quoting: EhvisIt's safe to say that giving a game away on day one is going to cost Epic. There are two options, either Epic pays per freely given game, or they paid a fixed price. If the first is true, then having as many people get it as possible would increase the cost for Epic. For the second it might make the deal for CA a bit less interesting than they thought it was. Either way could lower the chances of it happening again.
The thing that would stop it happening again is if no one (relatively) plays it for a year, and particularly at launch when they're trying to build hype. An Epic flop.
Quoting: amataiSega/Creative Assembly is a studio that help make steam what it is now by making mandatory for people wanting to play Total War to install and launch steam. Their community is part of the steam community because people were not allowed to play their games outside of steam. That is what Epic is buying with their very generous offer (Epic is buying copies of Total War Troy to everyone who claim it on August 13, that far more money that this game would have made in its whole life. Total War Saga are considered far inferior as the main games and the period did not interest much people).
Don't think people will leave steam for that game through. I will still try to wineclaim the game because I prefer money in CA's coffer than Tecent's.
I agree with a lot of what you said, and it is indeed a Saga, not like we had the Three Kingdoms, but I know the era and subject matter are very popular.
Quoting: Purple Library GuyThe real question is, is this kind of thing working for Epic, or are they just throwing money into a pit?
I'm not convinced it's working. Steam use keeps growing and the last figures I saw about Epic store sales (other than Fortnite) looked big until I compared them with the size of the market, at which point they looked tiny.
Anyone got any more recent stats?
No stats, but they are bleeding money. When they pay $10 out of their own (hehe) pocket during the Epic Mega Sale stuff, they lose money on every game sold.
Quoting: CatKillerQuoting: EhvisIt's safe to say that giving a game away on day one is going to cost Epic. There are two options, either Epic pays per freely given game, or they paid a fixed price. If the first is true, then having as many people get it as possible would increase the cost for Epic. For the second it might make the deal for CA a bit less interesting than they thought it was. Either way could lower the chances of it happening again.
The thing that would stop it happening again is if no one (relatively) plays it for a year, and particularly at launch when they're trying to build hype. An Epic flop.
Yes, boycott Epic store so it fails? Unfortunately, show people a carrot. There is a lot of voice against it, but Whether this actually transforms into a boycott we'll have to see, however I have my doubts.
Quoting: KohriasQuoting: MohandevirPersonally, I was able to steer my son away from Fortnite. He is now an Overwatch convert. At least, he's not giving any more money to Epic that is used to fight Linux gaming...
May I ask: how is Blizzard any better?
Read all my post and you will have your answer. If you are not satisfied by my answers, it's on you. I won't start a debate on the subject.
Edit: It's more than probable that we (linux gamers) just lost an high quality Feral port because of Epic's exclusivity garbage stuff. I really need to say more?
Last edited by Mohandevir on 2 June 2020 at 7:10 pm UTC
For one point I bet people will wait a year that is exclusive game pass and buy the game cheaper at Steam with any offer. I'm not a fan of these saga, but I bought one like 6 months ago, I like it (very unique and challenge ) and also like to support Feral.
I will like to know how much the money they made releasing a game on epic and then in the others store. Also Epic must doing games if they want more people use their client.
Right now is already pass the game of Metro I m still waiting for the release on Linux if someday is release I won't mind to wait but when is release I will buy it on steam.
As example we have Valve they release Alyx and also they said now are focusing on making more games. They have their games that are the starts like Cs GO or Dota 2, but they understand that won't last. The same happen with the Epic store give a couple of years and won't generate the same amount of user as today, thanks to Fortnite.
The only great client at less won't care of release their gaming in other platform is GoG I wish they had a native client for Linux.
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