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SpaceChem, a Zachtronics classic sees a 64bit and SDL2 upgrade

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SpaceChem, the design-based puzzle game from Zachtronics that has you make valuable chemical products, recently had a big tech upgrade that's out now.

Originally released in 2011, SpaceChem was originally refused by Valve to be placed onto Steam so they had to sell direct. Shortly after release it received quite a bit of praise, moving Valve to then promptly reach out after changing their mind. This was quite a long time before Valve opened up the floodgates for anyone to self-publish on Steam.

After seeing some time since an update, Zachtronics announced on Twitter that game porter and FNA developer Ethan Lee worked to update it to bring 64bit support to Linux and macOS along with it being bumped up to SDL2 which should mean it works a lot better than before. Fullscreen issues should be a thing of the past with the upgrade.

Amusingly, I owned it from a Humble Bundle some time ago and apparently never got around to redeeming my Steam key and properly playing through. Now it should work even better, I think I shall, given that it's got such a great rating from users and other critics.

I find that games from Zachtronics are always of a certain top quality, with their 2017 title Opus Magnum being my absolute favourite by them and to this day it continues being one of my top design-based puzzle games.

You can buy SpaceChem from itch.io and Steam. It's also on GOG but it appears to be lacking updates.

Article taken from GamingOnLinux.com.
9 Likes, Who?
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9 comments

Ehvis 16 Jul
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Interesting, never heard that about Steam. I suppose this is a problem with only taking a superficial look at a game. I initially did the same thing and left it for a while until I got it at a discount. Actually playing it demonstrated how good it actually is and I've hoarded their games since.

I would highly recommend playing. Just a note, it gets brutally hard later on. So hard that I haven't finished it yet (and I refuse to look up solutions).


Last edited by Ehvis on 16 July 2020 at 10:16 am UTC
Pit 16 Jul

I do own it, but bought it at ShinyLoot, one of the nice gamestores killed by Steam.
Maybe a reason to re-buy at GOG (if the update shows up there at some point). The game's definitely worth that


Last edited by Pit on 16 July 2020 at 1:08 pm UTC
hardpenguin 16 Jul
I am a simple man, I see flibit's work, I give like
obi1 16 Jul
Maybe I'm missing something but I don't see any Linux news or client update. The tweet and steam news only mention macOS and I still have trouble running it fullscreen on sway.
Liam Dawe 16 Jul
Quoting: obi1Maybe I'm missing something but I don't see any Linux news or client update. The tweet and steam news only mention macOS and I still have trouble running it fullscreen on sway.
It's linked in the article, here.
ixnari 17 Jul
Great news! I loved playing Spacechem when it came out (even if it did make me feel super dumb), but getting it to run was such a paaaaaain. This update should make the installation much more straightforward.
Hori 17 Jul
I remember there being massive giveaways of this game back in 2014. Everyone had a SpaceChem key back then, everyone.
I'm quite surprised to see this game updated after all this time, and after all those giveaways.


Last edited by Hori on 17 July 2020 at 8:48 am UTC
Got this originally on Desura. Remember that?
kurp 25 Jul
I've completed the game (GOG version, runs perfect under Linux), but in some cases I searched for inspirations or solutions. It was incredibly smart puzzler. I love Zachtronics since then.
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