Today, July 14 2020, Google are doing another Stadia Connect to go over a bunch of new games and features coming to their fledgling Linux-powered game streaming platform.
During the last Stadia Connect in April, they did quite a push announcing things like PUBG that became available to play immediately along with plenty more announcements so we're expecting some more like that today.
New announcements from Stadia Connect:
- Dead By Daylight - September 2020, with special Stadia features.
- Hello Neighbor - September 1, 2020.
- Hello Neighbor Hide & Seek - November 1, 2020.
- Both Hello Neighbor titles appear to be free for Stadia Pro subs at launch.
- Hitman - September 2020, free for Stadia Pro.
- Hitman 2 - September 2020.
- Hitman 3 - January 2021.
- One Hand Clapping - out now, Early Access and a timed exclusive for Stadia.
- Orcs Must Die! 3 - is out now as a timed exclusive for Stadia plus it's free for Stadia Pro subscribers.
- Outcasters - Fall 2020.
- Outriders: Journey Into the Unknown - 2021.
- Sekiro: Shadows Die Twice - Fall 2020.
- Super Bomberman R Online - timed Stadia exclusive - Autumn 2020.
I have to admit, that's a pretty solid line-up of games out now and coming soon to Stadia.
We also heard from Khaled Abdel Rahman from Stadia Games and Entertainment (Google's first-party owned studio) who mentioned they're working with Harmonix (Guitar Hero), Uppercut Games (City of Brass), Supermassive Games (Until Dawn) with details to come about what they're doing "later this year". Since they're working directly with Stadia, the titles coming from all of those are likely to be exclusives or timed exclusives. They also showed off what they're doing with Splash Damage, which is a new timed Stadia exclusive called Outcasters (mentioned in the list above).
Here's the full Stadia Connect video:
Direct Link
It wasn't just games that were announced though, they also mentioned the "Click to Play" feature which seems to be rolling out to more places and it appears to be their new catchphrase. It's a simple feature but a clever one, letting you click a link and then jump into a game.
Additionally livestreaming integration with YouTube was shown during the brief Super Bomberman R Online clip, and for Dead by Daylight too. You can get a button for people to join in (Crowd Play) and also polls to affect the game (Crowd Choice) but they didn't give much further details on either. It appears that Dead by Daylight will be the first to have both Crowd Play and Crowd Choice.
More games were already confirmed elsewhere just recently too before Stadia Connect happened, with Ubisoft continuing to push their games out for the service. So here's a round-up on those titles too.
The recently announced Far Cry 6 for example was confirmed for Stadia, to release on February 18, 2021.
Direct Link
Moving on Watch Dogs: Legion is another that was announced, confirmed to be releasing for Stadia on October 29. Here's the gameplay overview trailer for that:
Direct Link
We also have the already announced Assassin's Creed Valhalla, which is now confirmed to be releasing on November 17 for Stadia. Here's the latest Stadia trailer for it:
Direct Link
All three of the above Ubisoft games will be playable on Linux thanks to Stadia. However, for the desktop release all three will only support Windows and be on the Epic Games Store / Uplay so no Steam release for Steam Play Proton.
Other titles we already know of coming to Stadia include: Celeste, El Hijo - A Wild West Tale, Serious Sam 4, Marvel's Avengers, Baldur's Gate III, PGA Tour 2K21 and Cyberpunk 2077.
Stadia also just launched their Summer of Games sale, with a number of titles discounted.
You can play Stadia games on Linux with Chromium/Chrome. You can check our previous Stadia coverage with the dedicated Stadia tag, and see some videos on our YouTube Playlist.
Last edited by Shmerl on 14 July 2020 at 4:52 pm UTC
Quoting: fleskWasn't Hello Neighbor supposed to get a native Linux version at some point?Not that we've ever written about, we did contact them before on it and Secret Neighbor but we got a no to both of them with the line of "if we do Linux, there will be an announcement". Originally, Hello Neighbor had a crowdfunding campaign which mentioned Linux but it failed hard sadly so it looks like Linux and Mac were cut when they didn't get funding and then tinyBuild picked it up later.
Last edited by Liam Dawe on 14 July 2020 at 5:42 pm UTC
Stadia isn't available yet in your country.
Go to hell Stadia!
If Valve reduce the regular 30% cut to only 5% cut, those Linux ports will be on Steam on day one.
Only if GabeN had the balls for this:
"If your game has a fully functional Linux version, instead of the regular 30%, We charge you only the 5%"
Quoting: Liam DaweQuoting: fleskWasn't Hello Neighbor supposed to get a native Linux version at some point?Not that we've ever written about, we did contact them before on it and Secret Neighbor but we got a no to both of them with the line of "if we do Linux, there will be an announcement". Originally, Hello Neighbor had a crowdfunding campaign which mentioned Linux but it failed hard sadly so it looks like Linux and Mac were cut when they didn't get funding and then tinyBuild picked it up later.
Thanks for the information. Turns out that's what I was thinking of, as I found out we covered it in The Funding Crowd #52 and #53.
Quoting: Comandante Ñoñardohmm. I wonder if we gonna see one of there Linux ports on Steam...
If Valve reduce the regular 30% cut to only 5% cut, those Linux ports will be on Steam on day one.
Only if GabeN had the balls for this:
"If your game has a fully functional Linux version, instead of the regular 30%, We charge you only the 5%"
Yes, I wonder why Valve isn't putting more effort into convincing these publishers who now release for Stadia to release for Linux. Legacy publishers are too obsessed with platform politics, so they won't do anything until they'll think there is someone who is a steward or owner of the platform.
They simply don't get the concept of open platforms like Linux. Stadia owned by Google they get. Linux not owned by anyone they don't. And it doesn't matter that number of Linux users is way higher than number of Stadia users. It's clear that they don't care about size of the market as much as about trying to put the "platform" into their mental box they are used to.
Valve started that effort when they had Steam machines project, but then abandoned it. Steam Machines aren't necessary for it. It's enough for them to simply represent Linux gaming for those legacy publishers and like you said, give them a better cut or something if they release for Linux. So why aren't they doing it yet, despite investing a ton into the Linux gaming technology stack?
With all this work going into Stadia, it's much easier for Valve to convince these legacy publishers to reuse that work for desktop Linux releases.
Last edited by Shmerl on 14 July 2020 at 7:00 pm UTC
Quoting: ShmerlQuoting: Comandante Ñoñardohmm. I wonder if we gonna see one of there Linux ports on Steam...
If Valve reduce the regular 30% cut to only 5% cut, those Linux ports will be on Steam on day one.
Only if GabeN had the balls for this:
"If your game has a fully functional Linux version, instead of the regular 30%, We charge you only the 5%"
Yes, I wonder why Valve isn't putting more effort into convincing these publishers who now release for Stadia to release for Linux. Legacy publishers are too obsessed with platform politics, so they won't do anything until they'll think there is someone who is a steward or owner of the platform.
They simply don't get the concept of open platforms like Linux. Stadia owned by Google they get. Linux not owned by anyone they don't. And it doesn't matter that number of Linux users is way higher than number of Stadia users. It's clear that they don't care about size of the market as much as about trying to put the "platform" into their mental box they are used to.
Valve started that effort when they had Steam machines project, but then abandoned it. Steam Machines aren't necessary for it. It's enough for them to simply represent Linux gaming for those legacy publishers and like you said, give them a better cut or something if they release for Linux. So why aren't they doing it yet, despite investing a ton into the Linux gaming technology stack?
With all this work going into Stadia, it's much easier for Valve to convince these legacy publishers to reuse that work for desktop Linux releases.
I see your reasoning. But reading the comment i thought that maybe they don't want to support open platforms (PC and by extension Linux) because they can't control them. Stadia is as closed platform as it is possible, while PC market is just too big to ignore. Reasons for that could be plenty- ease of support and anti-piracy measures being most obvious ones to me.
Or maybe I'm just pessimist expecting companies/corporations to try and screw customers every possible way.
Last edited by Shmerl on 14 July 2020 at 8:01 pm UTC
See more from me