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Blasphemous confirmed to release for Linux on September 21

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The Game Kitchen and Team17 today confirmed that Blasphemous will finally launch official Linux support on Monday, September 21 after the original 2019 release.

"Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish."

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Something we've been waiting quite a while on, as Blasphemous is another game that had Linux as a platform during a Kickstarter crowdfunding campaign back in 2017. Linux support was due to arrive with the first DLC which came and went in early August with it still not appearing, so it will be fantastic to have another tick in the box there. Not only because of that, Blasphemous on a whole does look genuinely fantastic and it has reviewed very well overall by users and critics alike. 

Feature Highlight:

  • Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
  • Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
  • Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
  • Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
  • Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
  • Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.

We already have a copy, that the developer provided to us quite some time ago, so you can expect some of our own thoughts to be posted up sometime after the release. Allowing time to play plenty of it of course.

You can find it on Humble Store, GOG and Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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18 comments
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Whitewolfe80 Sep 18, 2020
Quoting: CyrilThe Game Kitchen, I hope you don't plan to do it like THQ Nordic... Aka "No Desperados III on Linux/macOS for GOG".

I may of missed something is that common knowledge that it was THQ call or was that GOG making the decision not to support a linux version. What is the licensing model do gog have to pay a few for each platform they sell a game for ?
Liothe Sep 18, 2020
Quoting: Whitewolfe80I may of missed something is that common knowledge that it was THQ call or was that GOG making the decision not to support a linux version. What is the licensing model do gog have to pay a few for each platform they sell a game for ?

I think this is mostly a publisher (or developer) decision. But it's been told the process of pushing linux builds to GOG is a lot more crude & more of a hassle compared to windows
Arehandoro Sep 18, 2020
One that I will most probably picking.
Alm888 Sep 18, 2020
Quoting: Whitewolfe80I may of missed something is that common knowledge that it was THQ call or was that GOG making the decision not to support a linux version.
Maybe you have.

Quoting: Whitewolfe80What is the licensing model do gog have to pay a few for each platform they sell a game for ?
I believe GOG does not differentiate between platforms. Thus, porters had no way of knowing the amount of port sells vs. original platform sells.
Whitewolfe80 Sep 19, 2020
Quoting: Alm888
Quoting: Whitewolfe80I may of missed something is that common knowledge that it was THQ call or was that GOG making the decision not to support a linux version.
Maybe you have.

Quoting: Whitewolfe80What is the licensing model do gog have to pay a few for each platform they sell a game for ?
I believe GOG does not differentiate between platforms. Thus, porters had no way of knowing the amount of port sells vs. original platform sells.

So as i said nobody knows if thq said no or gog that said no and yes it does make a difference as gog have to provide support for games they do not do a valve with proton ie if it works it works if not oh well. GOG will actually support a linux port they make. So if some had bs middleware that they cannot get working perhaps they decide not to port/support that game
Cyril Sep 20, 2020
Quoting: Whitewolfe80
Quoting: Alm888
Quoting: Whitewolfe80I may of missed something is that common knowledge that it was THQ call or was that GOG making the decision not to support a linux version.
Maybe you have.

Quoting: Whitewolfe80What is the licensing model do gog have to pay a few for each platform they sell a game for ?
I believe GOG does not differentiate between platforms. Thus, porters had no way of knowing the amount of port sells vs. original platform sells.

So as i said nobody knows if thq said no or gog that said no and yes it does make a difference as gog have to provide support for games they do not do a valve with proton ie if it works it works if not oh well. GOG will actually support a linux port they make. So if some had bs middleware that they cannot get working perhaps they decide not to port/support that game

You obviously didn't read the Alm888's post on GOG forum, and read the screenshots he took on the Discord.
It's not the GOG fault on this one, it's THQ. It's pretty clear to me.

A bit off topic, but I seriously thinking... I pirated games some years ago when I was on Windows, and stopped when I started using Linux. But now I maybe could pirate games, like this case, who refuse to deliver the Linux version on all stores equally to the Windows (or macOS) users.

In the other hand I applause the ones who do it right.
(Like recently Children of Morta, and I hope Blasphemous will too.)
I'm a bit tired of this behaviour and I don't think I'm the only one.
Alm888 Sep 20, 2020
Quoting: CyrilBut now I maybe could pirate games, like this case, who refuse to deliver the Linux version on all stores equally to the Windows (or macOS) users.
Better not to. Even if a pirated game is "free" monetarily, it still will consume your time. And time is the highest price one pays for games (and it is in limited supply). On top of that, playing pirated games with your friends is basically promoting the product without getting paid.

If a developer does not want to support Linux, IMHO, it is better to discard said developer and move on to a project with proper support. It is not that we lack native games nowadays, besides, games are just an entertainment and there are a lot of options when it comes to entertainment (I honestly do not understand some peoples' obsession with "that one game that keeps me from switching to Linux").


Last edited by Alm888 on 20 September 2020 at 8:24 pm UTC
Cyril Sep 20, 2020
Quoting: Alm888
Quoting: CyrilBut now I maybe could pirate games, like this case, who refuse to deliver the Linux version on all stores equally to the Windows (or macOS) users.
Better not to. Even if a pirated game is "free" monetarily, it still will consume your time. And time is the highest price one pays for games (and it is in limited supply). On top of that, playing pirated games with your friends is basically promoting the product without getting paid.

If a developer does not want to support Linux, IMHO, it is better to discard said developer and move on to a project with proper support. It is not that we lack native games nowadays, besides, games are just an entertainment and there are a lot of options when it comes to entertainment (I honestly do not understand some peoples' obsession with "that one game that keeps me from switching to Linux").

I see what you mean... but...

I won't pirate a game "automatically".
I won't play a pirated game with friends.
It's not about Linux support though, I was speaking about Desperados III which have a Linux version, only on Steam.
So I won't have any remorse, from now, to pirate a Linux Steam only game.
I mean I'm a bit angry, maybe I won't do it, but it's very tempting. It seems some companies don't care, so I won't care too.

They loose money if they release a Linux release on GOG?
Fine, they'll loose money because they're not release it on GOG.
Simple as that, only the second is 100% sure.
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