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Two bits of major news to cover for the Steam Play Proton compatibility layer, with some exciting major changes coming in with updates. Don't know what Steam Play Proton is? Go take a look at our dedicated page.

Firstly, if you have an AMD GPU and you don't mind grabbing the latest development code for the Mesa graphics drivers - Cyberpunk 2077 should actually work on Linux with the new Proton 5.13-4 release. Valve developer Pierre-Loup Griffais mentioned that CD PROJEKT RED allowed them some early testing time to get the work done for both vkd3d (the Direct3D 12 to Vulkan layer) and radv (the AMD Mesa Vulkan driver). As an NVIDIA GPU owner, this makes me quite jealous as it seems my only other current choice on Linux is Stadia or GeForce NOW (unofficially - until later in 2021).

Additionally, there's now also a new Proton Experimental branch available which has the start of major architectural changes to Wine. This brings with it a plan to reduce CPU overhead and improve performance in scenarios related to input and windowing. Seems Proton Experimental is an additional version of Proton, so you would install it along side the other versions currently available for this compatibility tool.

You can find the Proton changelog here.

Need help and / or tech support? Be sure to check out our dedicated Forum.

Article taken from GamingOnLinux.com.
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258 comments
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Liam Dawe 10 Dec, 2020
Remember if you need tech support, we have a dedicated Forum.
Trias 10 Dec, 2020
View PC info
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Quoting: ShmerlHere is what I use on Debian testing to build it for example. The intention is to use it without replacing system Mesa packages, with any needed game on demand.

Thanks for the script again, but it's proved too difficult for me. After resolving some issues I ended with a long log that ends with

Spoiler, click me

CMake binary for MachineChoice.HOST is cached as not found
No CMake binary for machine MachineChoice.HOST not found. Giving up.
Run-time dependency xcb-shm found: NO (tried pkgconfig)

meson.build:1814:4: ERROR: Dependency "xcb-shm" not found, tried pkgconfig

Looks like I would need more and more staff I understand less and less on my system. Giving up. I guess I'll wait for Mesa 21 release while trying to uninstall everything I installed today... :).

Edit:
Quoting: Liam DaweRemember if you need tech support, we have a dedicated Forum.

Ups, that wasn't asking for additional tech support. :).


Last edited by Trias on 10 December 2020 at 9:58 am UTC
The_Aquabat 10 Dec, 2020
Quoting: TriasLooks like I would need more and more staff I understand less and less on my system. Giving up. I guess I'll wait for Mesa 21 release while trying to uninstall everything I installed today... :).

you can always resort to oibaf ppa
sudo add-apt-repository ppa:oibaf/graphics-drivers
sudo apt-get update
sudo apt-get dist-upgrade
legluondunet 10 Dec, 2020
Buy a new PC with a SUPER config to play CP77 or play on cloud Stavia or GeforceNow?
Play on console? The game looks too cheap on PS4 and Xbox one.

Finally playing on cloud will hurt less my wallet.


Last edited by legluondunet on 10 December 2020 at 4:42 pm UTC
Leopard 10 Dec, 2020
Quoting: BasianiWorMzy
QuoteHowever, by buying a game that doesn't support Linux, you are sending the message to the dev that they don't need to support Linux to get your money. Why should that dev support Linux if you're going to give them money either way?

Thanks. You said what I wanted to say.
Looks like game developers are thinking "Why we support Linux, when Linux users have WINE/PROTON and they already are buying games from us. Yes, they have some pains to play our games but they don't care it so why we care them, why we support them?!"
Buying unsupported game sends game developers signal that you anyway paying of them. So they don't have reason to support Linux. No one makes games for supporting gamers, it's business.

Game sold over 1 million copies at Steam alone , do you really think they will care about a Linux port?

You can't get a Linux port deal from huge games like this if you are not Google and throw money to them for porting the game for your platform.
The_Aquabat 10 Dec, 2020
I don't know since everyone is giving their opinions about Proton/Stadia, linux natives games, etc...here's my two cents... my humble opinion is that even if we try really hard to support natives games, there's a bigger plan on valve's roadmap/scheme, and that is proton. It's a bit dissapointing but we will get fewer and fewer natives games... which was the last port that Feral did? another Total War game.. meh. Name 4 or 5 big studio games that we got on 2020? I can remember Desperados III and a few others and that's all. And Desperados III is like a semi AAA game not a full AAA like Dirt Rally or Shadow Of the Tomb Raider, it's a smallish studio with a much smaller budget in comparisson. I mean there will be choices for the purist there won't be shortage of indie and small studios games. I also play that kinda of games but I also like to play big releases. I think this is the state of Linux gaming, proton will become better and better and we will be getting less and less natives games. Let's face it everyone knew this from the start when Proton was released, even valve knew that this was a shoot on the foot of Feral and other porters. I don't think there's much we can do getting together and buying only native games, let's face it, lots of studios either fail to fullfill their promise on linux ports or drop linux support all together, Supraland, Rocket League, there's lots of examples, Slime Rancher dev said that the cut he got from linux sales was dissapointing. Someone should make proper statistics but the success rate of Linux ports must be like 50-60% a lot of games fail out there with linux, either because they don't have the proper know how to develop a good port, or because, let's face it we are not even a niche market.
(And another thing to consider is also that some ports like VP ports are wine wrapped games)


Last edited by The_Aquabat on 10 December 2020 at 10:10 am UTC
Rooster 10 Dec, 2020
Quoting: BasianiWorMzy
QuoteHowever, by buying a game that doesn't support Linux, you are sending the message to the dev that they don't need to support Linux to get your money. Why should that dev support Linux if you're going to give them money either way?

Thanks. You said what I wanted to say.
Looks like game developers are thinking "Why we support Linux, when Linux users have WINE/PROTON and they already are buying games from us. Yes, they have some pains to play our games but they don't care it so why we care them, why we support them?!"
Buying unsupported game sends game developers signal that you anyway paying of them. So they don't have reason to support Linux. No one makes games for supporting gamers, it's business.

You are right, but there is more to consider. Namely, if you want more people to adapt Linux as a Linux platform. If not, buying only native games is the right approach. Otherwise, I would say buying AAA games that don't have a native version but work in Proton is also good for Linux gaming. Why?

Look at the past. We already had an era when Steam was all in on Linux with Steam OS and many AAA developers responded by porting their game to Linux. Didn't work. Sure, Linux adoption grew, but not enough. Now developers know that Steam OS isn't such a boom as was expected, so the big business oriented AAA games developers don't see any business valid reason of why to port to Linux anymore. Despite that, many AAA games work on Linux thanks to Proton.

Why do I make the distinction between AAA games and indie games here? When it comes to Linux adoption and people talking about why when it comes to gaming Linux isn't there yet (which I disagree with btw), it was always in reference to some AAA game that does not work. But as time goes on, more and more AAA games which didn't work before work now using Proton. If people stop using Proton altogether in favor of buying only native indie games, Proton will get less development and this trend will start going down instead of up, meaning less and less new AAA games will work in Proton, meaning less and less people will see Linux as a valid gaming platform.


Last, but certainly not least, the absolute best way to support native Linux gaming is to support the Godot engine. Buying any native game (expect those developed in Godot or other open source engines) fades in comparison to that.


Last edited by Rooster on 10 December 2020 at 10:55 am UTC
The_Aquabat 10 Dec, 2020
Quoting: LeopardYou can't get a Linux port deal from huge games like this if you are not Google and throw money to them for porting the game for your platform.

right we never got releases like this one ported to Linux only Tomb Raider and 2 o 3 more games are in that category. Batman Arkham Knight, linux cancelled, The Witcher 3 linux cancelled. I think valve did really pushed for big studios to release linux port as much as they could at some point, but that plan failed.
legluondunet 10 Dec, 2020
Quoting: BasianiWorMzy
QuoteHowever, by buying a game that doesn't support Linux, you are sending the message to the dev that they don't need to support Linux to get your money. Why should that dev support Linux if you're going to give them money either way?

Thanks. You said what I wanted to say.
Looks like game developers are thinking "Why we support Linux, when Linux users have WINE/PROTON and they already are buying games from us. Yes, they have some pains to play our games but they don't care it so why we care them, why we support them?!"
Buying unsupported game sends game developers signal that you anyway paying of them. So they don't have reason to support Linux. No one makes games for supporting gamers, it's business.

You are an idealistic, but we saw that waiting for Linux native games does not work for AAA games.
Only indy makes the effort.
If Wine is the new standard to dev and play games on Linux, then it's ok for me.
All I want is to play on Linux.
I agree with you on one point: it's not normal we don't benefit game support when we buy this expensives games.
But you can still ask for a refund.
robertosf92 10 Dec, 2020
I think our only chance of seeing a native linux port is valve taking an even more agressive stance and offer to port it themselves or pay for the port. Sadly, AAA develepers seem to have given up on Linux Support
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