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Flax game engine 1.1 is out with Linux Editor support

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Another promising game engine with lots of big features is Flax, available free with the source available (but not Open Source) has a huge new release out with improvements to their Linux support.

The big highlight for us here of course is their new Linux Editor, so now you can build and export games using a full Linux development environment. Using Vulkan for the rendering this is the full experience they say with "live scripting with C++/C# hot-reload, Visual Code integration, scenes editor, game cooking, terrain editing, foliage editing, and much more" giving it feature parity with the Windows editor.

Lots more is new with this release including low level networking improvements, Spline tools, lots of goodies added to the Navigation system like multiple navmeshes support, enhancements to their visual scripting system, a new third-person shooter example project, lots of editor upgrades and plenty more improvements elsewhere.

Check out the Flax 1.1 release notes.

Note about the source code: while it has the source open on GitHub, you need to agree to their EULA and there are royalties to pay once you hit a certain amount in revenue. More info on that here.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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2 comments

hardpenguin 31 Mar
What a nice "totally-not-Unity" tool!
BielFPs 31 Mar
Any advantages between this "Not Open Source" tool and Godot?
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