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Valve has remembered they have an official YouTube channel with the release of a new advert for the Steam Deck, plus the Steam Deck gets a nod of approval from an unlikely source.

The first video they've put up here since the last CS:GO operation, it doesn't actually give anything new. However, it's another sign that Valve is actually properly marketing the device (unlike the Steam Machines). Claiming it's the "most powerful gaming handheld in the world" and going on to briefly show off a few game clips we've seen before like Star Wars Jedi: Fallen Order. It doesn't mention SteamOS, Proton or anything Linux related but simply mentions it runs a "new version of Steam" and ends by telling people to reserve now.

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Additionally, Phil Spencer the head of Xbox mentioned on Twitter about visiting Valve recently to talk to a few developers. Spencer mentioned having access to a Steam Deck for "most of the week" and said "it's a really nice device". It's interesting to see someone from Microsoft / Xbox talk about how well Halo, Age of Empires and xCloud works on a Linux handheld. Just goes to show how exciting the Steam Deck is.

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53 comments
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mylka 16 Aug
microsoft handheld incoming

did he say he used STEAMOS, or was it win11?
i mean why would he have a deck? valve said they working with MS cause of win11, so i guess he has some beta windows11 version on his deck


Last edited by mylka on 16 August 2021 at 12:51 am UTC
Appelsin 16 Aug
Quoting: ShmerlGiven Phil Spencer is probably the reason MS didn't back Vulkan but pushed DX12 lock-in instead, it's interesting that he has some positive comments about Steam Deck which relies on breaking that very lock-in.

Or in getting people to install Windows on it. Preferably the super locked-down Windows S.
Craggles086 16 Aug
Quoting: Shmerl
Quoting: ArtenMS probably knew about Mantle before it has been made public and by then, they could have work on DX12.

AMD didn't exactly keep it a secret. They wanted to make it a base for the common API from the early on. Everyone collaborated on it. MS and Apple pushed their NIHs instead knowing very well that it will slow down progress.

So Mantle was an AMD project. Nvidia was not exactly supporting it. So by siding with AMD you alienate half your gaming base.

Say what you want about DirectX 12,
but DirectX 12 and Vulcan are both
supported by AMD and Nvidia.

Granted Nvidia’s support for Vulcan was late to the party, but that seems to be changing now.


Last edited by Craggles086 on 16 August 2021 at 9:06 am UTC
Eike 16 Aug
I've read today in a Steam game forum from the developer (who doesn't even have a Linux version out yet, it's one of those threads) they're thinking about using a Steam Deck as a mobile gaming and development device. They say there's a "real" monitor everywhere they're going and such a little machine would be an exciting thing to carry around. And they want to give Linux a try at least.

https://steamcommunity.com/app/735290/discussions/0/1751232561636190086/?ctp=2#c5800060047328640453
F.Ultra 16 Aug
Quoting: Craggles086
Quoting: Shmerl
Quoting: ArtenMS probably knew about Mantle before it has been made public and by then, they could have work on DX12.

AMD didn't exactly keep it a secret. They wanted to make it a base for the common API from the early on. Everyone collaborated on it. MS and Apple pushed their NIHs instead knowing very well that it will slow down progress.

So Mantle was an AMD project. Nvidia was not exactly supporting it. So by siding with AMD you alienate half your gaming base.

Say what you want about DirectX 12,
but DirectX 12 and Vulcan are both
supported by AMD and Nvidia.

Granted Nvidia’s support for Vulcan was late to the party, but that seems to be changing now.

OR, by siding with Mantle they could have forced nVidia to be onboard.
TheRiddick 16 Aug
DX12 had like a full year head-start on vulkan. That's pretty big in the software development world. So naturally more games get DX12 initially, especially with XBOX to tie it in, and M$ money bags!

Vulkan does not give out money bags!
Anza 16 Aug
Quoting: slaapliedjeI never use the YouTube app (for example) as you can't use ublock to block the ads :P

Bit offtopic, but what the application does is that it sends notifications and you get too see how new features actually should work on mobile. Especially shorts are just short videos elsewhere, the application has bit more UI around it. Not all positive features as such though.

Quick glance at the mobile browser version shows though that it wins clearly by having actual video grid compared to maybe 1.5 videos that the app is able to show at once. So the browser version wins by implementing one the core features properly.
Anza 16 Aug
Quoting: gradyvuckovicThe news and announcements before were really for the hardcore users. Someone watching Linus Tech Tips to find out about the Deck IS going to ask 'can I put Windows on it?', whereas the kinda person watching an ad on TV? They only need to hear, "Buy this, play your Steam games on it". Totally different demographics, so I get why Valve went with different messaging this time.

Good sign at least, that Valve have thought through the marketing on this device. Because I really want it to be a success.

Funnily enough Linus himself is excited about having Linux in the Deck. The audience will try it regardless, just because they can. Valve has after all more or less advertised having that option. Hopefully most are curious enough to try what the Deck can do before wiping the operating system.

There's slight possibility that Windows is going to have the degraded experience this time. After all the default install has had most testing on the device.
Eike 17 Aug
Quoting: BielFPs
Quoting: Eike... just without the security fixes. Oh man, I hate this trend.

Unless we have official support from them, which I find it odd that we don't have this partnership yet between Valve and those third parties, considering that Steam is one of the most famous stories of the world.

I should have elaborated a bit: Of course, Electron doesn't make security fixes impossible. It's just, when I have one browser, and a bug is found, I update the browser and the problem is fixed. When I got a browser and additionally its components are delivered with a dozen of programs, and then a problem is found, I update the browser, maybe half of the devs using electron are updating their stuff, I update those as well... and I'm left with a half a dozen copies of the problem - now known to every black hat interested in it.


Last edited by Eike on 17 August 2021 at 10:53 am UTC
slaapliedje 17 Aug
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Quoting: Eike
Quoting: BielFPs
Quoting: Eike... just without the security fixes. Oh man, I hate this trend.

Unless we have official support from them, which I find it odd that we don't have this partnership yet between Valve and those third parties, considering that Steam is one of the most famous stories of the world.

I should have elaborated a bit: Of course, Electron doesn't make security fixes impossible. It's just, when I have one browser, and a bug is found, I update the browser and the problem is fixed. When I got a browser and additionally its components are delivered with a dozen of programs, and then a problem is found, I update the browser, maybe half of the devs using electron are updating their stuff, I update those as well... and I'm left with a half a dozen copies of the problem - now known to every black hat interested in it.
A rather famous Electron app is Teams. And I don't want to be non-PC here... but I am fairly certain it is designed by a bunch of retarded morons. They somehow managed to break copy/paste functionality within code blocks. How do you even go about breaking something that has been an OS function since Windows 95? It does it in the browser 'web qpp' even.

They are supposedly rewriting it in Edge... which of course they are, they have to try to force people to use their new browser somehow...
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