Got the moves? Have a VR kit at the ready? Groove Gunner from BitCutter Studios Inc has released from Early Access today and it's one you might get a little hot with.
It's a rhythm game, in a vaguely similar way to Beat Saber except here you've got guns and shield. You also don't cut through anything but have to shoot targets at a specific time and point, while also blocking incoming glowing balls. A thoroughly challenging game, and a pretty excellent workout. The tunes it comes with are pretty damn great too, as the developer teamed up with a bunch of indie artists with a varied genre set.
You also get access to a feature-rich song editor, plus an in-game browser to download custom tunes that people put up. This is kind of needed though, as there's not exactly many tracks included in the game officially. There's also a few tricks for anyone interested in livestreaming it including:
- LIV support to use avatars and custom camera angles.
- Groove Overlay is a customizable UI that shows your audience everything from your previous high score to your combo meter.
- Groove Cam unlocks first person options such as camera stabilization, FOV and rotation lock.
- Auto Groove Cam allows players to watch you from a variety of angles while you groove to the music.
Giving it a valiant effort (if I do say so myself), here's a run I had earlier which made use of the Groove Cam to give you a slightly better view of what was going on:
You really need some top-tier god-like hand-eye coordination for this one, and a love of music of course. A very easy recommendation though as it's thoroughly entertaining, sweat producing and body aching - pretty much exactly what you want in a rhythm game for VR isn't it? Their native Linux version seems perfectly smooth and it's quite a rarity to see a VR game have one.
Available to buy on Steam.