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2,000 titles officially hit for Steam Deck as Verified or Playable

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An impressive milestone has been hit just over a month after the release of the Steam Deck, with now over 2,000 titles being noted as Verified or Playable by Valve.

We know there's problems though, with some games being Verified or Playable where they shouldn't be, which is part of why Valve has a new feedback system in place. Overall though, it seems like a small minority of titles, the vast majority are being labelled correctly so it's still a good number to go by for players and potential buyers of the Steam Deck.

Going by SteamDB the latest numbers are:

  • 1053 - Verified
  • 986 - Playable
  • 1036 - Unsupported

Some of the latest to be Verified or Playable include:

  • A Short Hike - Verified
  • DEATH STRANDING DIRECTOR'S CUT - Verified
  • Fort Triumph - Verified
  • Killing Floor - Playable
  • Narita Boy - Verified
  • Rising Hell - Verified
  • The Outer Worlds - Playable

Don't let the "Unsupported" tag for games be the decider on what you try either, plenty of them are false-negatives like Fallout 76 which works pretty nicely:

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Also, check out a recent quick performance look at Metro Exodus:

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As a bonus, I had some extra quick thoughts to share:

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Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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10 comments

ghiuma 2 Apr
I understand what you are feeling, I'm in Q2 so between April and June it arrives, I live in Sicily so the journey is damn long! I love the idea of portable Linux as much as I love Proton, I remember when even Steam didn't go and winehq was the only way... A great year for those who love Linux...
2000 is a nice big number. But I still think they need to speed it up a tad, because it's still a drop in the bucket of all the Steam games, and it's still barely keeping up with the new games being released.

Plus I still think we need a fourth category, for games that actually, you know, don't work at all. One third of the games checked are listed as "unsupported", which looks kind of bad and as Liam notes probably doesn't reflect the reality of a lot of games--people will mostly look at "Unsupported" and assume it's not even worth trying.
Can you make the benchmark of Metro Exodus works?
drlamb 2 Apr
I can't stop touching my DECK either. In bed, at the airport, or even in the public library...I just can't stop. My girlfriend is jealous and my friends have all blocked me for "too many unsolicited DECK pics," whatever that means.
mark348 3 Apr
Hopefully I can get the Deck in Q3.
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Quoting: drlambI can't stop touching my DECK either. In bed, at the airport, or even in the public library...I just can't stop. My girlfriend is jealous and my friends have all blocked me for "too many unsolicited DECK pics," whatever that means.
Unfortunately I am still DECKless.
CatKiller 3 Apr
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Quoting: Guest
Quoting: Purple Library Guy2000 is a nice big number. But I still think they need to speed it up a tad, because it's still a drop in the bucket of all the Steam games, and it's still barely keeping up with the new games being released.
Plus I still think we need a fourth category, for games that actually, you know, don't work at all. One third of the games checked are listed as "unsupported", which looks kind of bad and as Liam notes probably doesn't reflect the reality of a lot of games--people will mostly look at "Unsupported" and assume it's not even worth trying.
It would be positive if they made games compatible even faster. But I believe that their current speed is already very impressive. I'd rather have the quality of their evaluations high than have them hurry up quickly.
Both things are true: they need to increase the quality of their testing, and they need to increase the rate of their testing. And the former is the more important of the two, as you say. Luckily, game testing is very parallelisable with sufficient funding.
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Quoting: CatKiller
Quoting: Guest
Quoting: Purple Library Guy2000 is a nice big number. But I still think they need to speed it up a tad, because it's still a drop in the bucket of all the Steam games, and it's still barely keeping up with the new games being released.
Plus I still think we need a fourth category, for games that actually, you know, don't work at all. One third of the games checked are listed as "unsupported", which looks kind of bad and as Liam notes probably doesn't reflect the reality of a lot of games--people will mostly look at "Unsupported" and assume it's not even worth trying.
It would be positive if they made games compatible even faster. But I believe that their current speed is already very impressive. I'd rather have the quality of their evaluations high than have them hurry up quickly.
Both things are true: they need to increase the quality of their testing, and they need to increase the rate of their testing. And the former is the more important of the two, as you say. Luckily, game testing is very parallelisable with sufficient funding.
My thoughts on tge matter are that if you consider this as the amount of titles available in the first quarter of a launch for a console, that is insane. If you consider the ratio of games on Steam that are good vs games that are worthwhile to play with a gamepad, this is also insane.

People are comparing it to the amount of games on Steam, but they should be comparing it to how many actually have working game pad support, and how many just wouldn't play well on the Deck (like some of the grand strategy games)

Can't wait to get mine! Anyone know what the shipping times are like once you pay for it?
Eike 3 Apr
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QuoteA Short Hike - Verified

You should give A Short Hike another try! They implemented a simple server mode, "An April Fools Multiplayer Experiment", where you can meet other players (but not chat or the like).
Liam Dawe 4 Apr
Quoting: Comandante ÑoñardoCan you make the benchmark of Metro Exodus works?
I've tried, but no matter what I try it crashes. It uses a separate exe file to lauch Exodus, which I guess Proton doesn't handle correctly.
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