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Steam Deck gets a set of nice bug fixes in a new client update

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A fresh Steam Deck Client Update is out now pulling in some rather useful sounding bug fixes. They've actually slowed down a little on the updates now, which is actually good to see so hopefully there's something a little bigger cooking in the Valve oven once again.

Here's what's new from the June 28th update:

  • Fixed an issue where clicking in-game links when offline would get Steam Deck into a bad state
  • Fixed navigation issues in the game EULA dialog
  • Fixed crashing issue when deleting a screenshot
  • Fixed the controller configurator failing to load when Steam Cloud is disabled
  • Fixed configurator failing to load when encountering corrupted controller layout files
  • Fixed controller virtual menus being limited to 4 active menus
  • Fixed a bug causing the touchscreen to occasionally be stuck in mouse-emulation mode when accessing the configurator in-game

Is there anything specific you're wanting to be added or fixed on the Steam Deck? Let us know in the comments. I'm off to go update mine now…

Also, in case you missed it, from Thursday June 30th Valve will be doubling the number of Steam Decks going out each time as production has ramped up. A designer at Valve also warned against sticking in SSDs that are too big.

Article taken from GamingOnLinux.com.
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14 comments
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razze 30 Jun
Hands down the worst thing is the wifi dropping after exciting a game, like someone above mentioned.
dos 30 Jun
Quoting: brokkrI recently encountered a nasty bug where my Deck was unable to shut down (the shutting down animation just kept playing) and all I could do was to leave it overnight to drain the battery.

When that happens (usually as a result of my own hacking) I ssh into it and initiate a shutdown/reboot there, which makes it shut down cleanly.
brokkr 8 Jul
Quoting: dos
Quoting: brokkrI recently encountered a nasty bug where my Deck was unable to shut down (the shutting down animation just kept playing) and all I could do was to leave it overnight to drain the battery.

When that happens (usually as a result of my own hacking) I ssh into it and initiate a shutdown/reboot there, which makes it shut down cleanly.

Interesting. I would have assumed that sshd would terminate pretty quickly once shutdown commences, regardless of whether something else hangs. But it's worth testing for sure.
dos 8 Jul
Quoting: brokkrInteresting. I would have assumed that sshd would terminate pretty quickly once shutdown commences, regardless of whether something else hangs. But it's worth testing for sure.

The issue here is that when Steam hangs, the shutdown doesn't commence at all, because Steam client is waiting for a game (or whatever) to close before it actually triggers system shutdown. If you do it manually via ssh, you're bypassing Steam.

The actual shutdown doesn't start until the screen goes black and shows the Deck logo, like on a startup.


Last edited by dos on 8 July 2022 at 11:04 am UTC
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