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Lueur blends city-building with survival from a former Ubisoft developer

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Developer Darenn Keller previously worked on the likes of Assassin's Creed and Ghost Recon, but now they're going indie with their city-building survival game Lueur.

Inspired by their love of 4x and city builders, but specifically a free little game called Lost Settlers. Lueur is a minimalist tile-based city-builder, where you discover more as you explore and go through it. Developed to be cozy while building, but just a little challenging with the survival aspects of it — all with really simple controls. A key point here is the length, most games will only be around 40 minutes or so. You also build across various different levels, each with their own story and challenges to overcome.

The tiles have little mini-games inside them too, so you'll play a tiny arcade game to do various things. It sounds so thoroughly unique I feel like I have to play it. A fun fact for you here: not only will it support Linux, the developer told me they're creating it on Manjaro too and they're using Godot Engine.

There's also different modes available depending on your preference:

  • Settlers: A cozy and relaxing experience. You are not completely safe, but you'll have time to experiment, learn and build your beautiful city. 
  • Survivors: It's gonna be a real challenge to survive. Your choices matters and time is of the essence. 
  • Deity: A fast-paced unforgiving experience very close to an RTS.

The developer gives a fun overview of what to expect below and it seems full of surprises:

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I'm very keen to give this a go, it looks great!

You can wishlist / follow directly on Steam.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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3 comments

foobrew Apr 17, 2023
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Same dev who did Lost in Space for the TIC-80 which was a fantastic little game so I'm on board! I like his minimalist approach to the gameplay and graphics. Definitely not an easy thing to do with a city builder so can't wait to see where he goes with it.
Cyril Apr 18, 2023
Hope to see a GOG or itch.io release!


Last edited by Cyril on 18 April 2023 at 11:54 pm UTC
14 Apr 22, 2023
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This game would not normally get my attention, but the guy knows how to talk and demonstrate his game very well in the video. When someone throws out a big company on their resume, I always take it with a grain of salt. You don't really know if they were your average, dependable, content employee (they are necessary!), or if they were a rockstar. I take it he has good experience with the ecosystem of game development, which is a lot of work beyond being a coder.

So, his development journey is interesting to me. Obviously, very cool and one of us feeling that he develops using Manjaro! And I am excited about people using Godot. I think even if I didn't play this game a whole lot, my kids will.

The first game it reminded me of was Kingdomino, a physical tile game which is quite good.
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