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Vintage Story is a survival game that I simply love to watch and casually dive into now and then, and it's probably one of the most impressive indie open-world survival games around, if you like things hardcore.

Inspired by lovecraftian horror themes, it's often thoroughly uncompromising and it has a ridiculous amount of depth in some areas. The soon to release v1.18 update is going through the last release candidates right now and there's absolutely loads new including the first major story event, where you discover and go through a vast underground structure.

Another major change is the upgraded world generation with various new land forms, a geologic activity system, large scale mountain regions and more additions to world gen. Loads more added including a butterfly net and 160+ new types to collect, a glider to flow down from high altitudes, rafts, treasure maps, a writing system and bookshelves, an overhaul to doors, angled beams for construction, an improved tutorial system, ruined weapons, improved chiseling (one of my favourite features to craft!) and the list goes on and on.

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Seriously impressive stuff from a tiny team, especially for a game not sold on Steam. All the changelog details can be seen in their News forum for 1.18.

In addition to all this, they're also working to update from .NET Framework 4.6 to .NET7 concurrently, which will be in a future release. They're hoping to see "smoother performance, some future-proofing, and potentially broader stability on Linux and MacOS".

See more on the official site.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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7 comments

TheSHEEEP Apr 18, 2023
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Damn it.

Every time I pull out, I read some news like that and it pulls me right back in.
Tchey Apr 18, 2023
It’s such an amazing survival crafting game ! Playing since 2018 i think, from time to time. About 40 hours ago (of gameplay) i started a long-term new world with 1.18, one that i might keep exploring until i’m fully down, but with everything AND the modding community, it’s not going to happen soon...

If it was on Steam, even in its current state, it could be a great hit, but... I also think Vintage Story would be bashed by stupidity, like "nahnahnah, Minecraft, nohnohnoh, asset flip, nihnihnih, cube..."
Drakker Apr 18, 2023
I'm still addicted to this game 3 or 4 years later. This update is huge, its amazing.
TheSHEEEP Apr 19, 2023
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The only thing I must say I don't like is the tongs system.
Before, you could just pick up stuff even if it was hot.

Now, you have to have YET ANOTHER ITEM in your (way too small anyway) hotbar you need to activate first before clicking on stuff. And not only that, but it needs to be in your offhand, which means even the hotbar isn't really that useful here.
Even more inventory tetris. That is just unnecessary, finnicky and very annoying. I'd put the constant need to drag items in and out of inventory and hands as probably the game's biggest annoyance.
It would be fine if you just had to have the item in your inventory in order to pick stuff up safely. I get that it's weird to just be able to pick up hot iron without protection.

Hopefully, a mod will come around that just disables or automates that.


Last edited by TheSHEEEP on 19 April 2023 at 10:13 am UTC
Drakker Apr 19, 2023
The plan is to add heat resistant mitts, which go in the gloves slot and that you can forget about forever after once equipped.
TheSHEEEP Apr 19, 2023
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Quoting: DrakkerThe plan is to add heat resistant mitts, which go in the gloves slot and that you can forget about forever after once equipped.
Okay. But only if you can add customizable patterns.
14 Apr 22, 2023
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Getting past .NET 4.6 should benefit Linux for sure. But I wonder why jump to 7 when it's not an LTS. It will lose support before 6 will.
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