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Unity update their terms to clarify new terms aren't forced on game devs

By - | Views: 28,668

Now that the dust seems to be settling after the absolute chaos that was the new Runtime Fee announcement and the developer fallout that followed, Unity has now properly updated their Unity Editor Software Terms.

It's mostly going and putting back in the protections they previously removed that I reported on, that allows developers to stick with a Unity Editor version they want with the terms they accepted at the time. Instead of Unity just forcing new terms on developers who aren't jumping into a newer Unity version.

In the announcement shared on the Unity blog on November 6 they said the restored Software Terms GitHub and their website page have now been updated, to clearly state developers once again have this protection in place. Now it states that:

Provided that you comply with Tier Eligibility, if Unity updates the Software Terms (the “Updated Terms'') impacting your rights, you may elect to continue to use your current version of the Unity Software subject to the prior accepted Software Terms and Terms of Service (the “Prior Terms'') unless such Updated Terms are required by law. If you elect to update to a later named version of the Unity Software, the most current version of the Updated Terms shall apply and be deemed accepted (for clarity, the Runtime Fee does not apply to Prior Released Versions; see Section 2.2). For the avoidance of doubt, it shall not be considered an update to a later named version if you update to another version released within that named version (e.g. 2022.1 to 2022.2). You understand that it is your responsibility to maintain complete records establishing your entitlement to Prior Terms.

Good to see they've properly clarified it now, but they removed it once before so it's likely more eyes will be watching this time to make sure they stick to that promise.

Article taken from GamingOnLinux.com.
Tags: Game Dev, Misc, Unity
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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7 comments

spacemonkey Nov 7, 2023
What is a Unity?
motang Nov 7, 2023
A bit late. The former CEO really did a number. Hopefully he did not get his severance pay. Jim Whitehurst has a lot of work and cleaning up to do.
Eike Nov 7, 2023
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Quoting: spacemonkeyWhat is a Unity?

I read it was kind of an ancestor of Godot in ancient times...
Ehvis Nov 7, 2023
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I thought it was one of those Assassins Creed games.
Smoke39 Nov 7, 2023
Quoting: spacemonkeyWhat is a Unity?
A miserable little pile of secrets!
emphy Nov 8, 2023
They still seem to be holding on to the runtime fee in some form.


Last edited by emphy on 8 November 2023 at 1:05 am UTC
hardpenguin Nov 9, 2023
Quoting: motangThe former CEO really did a number. Hopefully he did not get his severance pay.
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