Time to say goodbye completely to another game, as Sharkmob AB have announced the full shutdown is coming for Vampire: The Masquerade - Bloodhunt.
A battle royale game that originally launched back in 2022 after Early Access in 2021, it never really fully hit the mark. It lost most of the players in the space of two months after the full release, which is pretty striking when looking back on it on SteamDB.
In a fresh announcement they've confirmed the servers are being closed on the 28th of April, 2026. They've also just closed up in-game purchases with the closing announcement. From the developers:
Dear Bloodhunt Community,
When we first opened the streets of Prague to you, we could only hope that the nights you spent there would create the memories they did. From the battles fought on the rooftops to the friendships made in the chaos, Bloodhunt has lived through you in countless unforgettable ways.
During these past 4 years, we have been thrilled to see your passion and dedication to Bloodhunt. Your feedback, creativity, and enthusiasm for our game has meant the world to us. However, despite you, our amazing community, the current player population has reached a level where keeping the servers running is no longer sustainable.
This has led us to make the difficult decision to take Bloodhunt offline.
The sun is now going to rise over Prague. We will be taking down the Bloodhunt servers on the 28th of April 2026, after which the game will no longer be available.

It may not have been as popular as some other multiplayer games, but it really is a shame to see all the developer effort now go completely to waste. No option of player-run servers, once again just a game that is going to end up as nothing more than a memory. A kick in the nuts for game preservation and history.
"This often leads to games that work under a live service model to be called "living games" or "live games" since they continually change with these updates."
Living games. Riiiight. Contradiction in terms maybe?
but whatever, I too, like @Kimyrielle am developing contempt for the devs as well. It's just such shitty behavior.
From Wikipedia's page on live service games:
"This often leads to games that work under a live service model to be called "living games" or "live games" since they continually change with these updates."
Living games. Riiiight. Contradiction in terms maybe?
I got the feeling that fits quite well the fact that they're dying some day...?
I got the feeling that fits quite well the fact that they're dying some day...?
@Eike LOL yes you could look at it that way.
I got the feeling that fits quite well the fact that they're dying some day...?
I guess "life support games" would be more accurate then




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