Showing off a bunch of what's capable with the free and open source game engine Godot, the 2025 showreel has been released. What we have here is a really varied selection of games, and even some apps thrown in too like Material Maker.
You can watch it in our YouTube embed below:
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Direct Link
Direct Link
The full list in order should be:
- Trigger of Time
- Engraving
- DOGWALK
- Trifolium: The Adventures of Gary Pretzelneck
- Just Today
- Bloodthief
- Pingbert's Snow Ride
- Green Ash
- Ballisticards
- Keep The Heroes Out
- Aerosurge
- Black Pellet
- Hyperslice
- Xogot: Godot for iPad and iPhone
- CRUEL
- The Roottrees are Dead
- Mops & Mobs - A Sweeping Dungeon Novel
- Zombies & Bullets
- Katana Dragon
- Pathogenic
- BloodRush: Undying Wish
- Material Maker
- The Electrifying Incident
- Midnight Manhunt
- Magical Greenhouse
- Kinetic
- Isoterick
- Bombun
- Tyto
- Heidi's Legacy
- Katanaut
- ACTION GAME MAKER
- EZ-Enchants
- Stories of Somnia
- Phasmopass
- Spooky Express
- Drift: Space Survival
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For a moment I thought it was outside when the opening scene of Green Ash popped up. (I know it's not a game, but still).
There was a large variety of games running at a large variety of frame rates (likely due to it running on a large variety of computers). It's looking good.
There was a large variety of games running at a large variety of frame rates (likely due to it running on a large variety of computers). It's looking good.
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Very exciting time for Indie titles and Godot. I see a lot of quite well performing titles coming out.
Kind of needed after UE5's continuous use of lumen+nanite disaster games, butchering everyone's PC's
Kind of needed after UE5's continuous use of lumen+nanite disaster games, butchering everyone's PC's
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Good grief, the quality on show is incredible! Loving how far Godot has come in just a few years. I understand they have a process for consoles now, too, which is great, hopefully more improvements there over time, to help more developers make the smart choice.
I'm pretty blown away by that demo reel.
I'm pretty blown away by that demo reel.
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I've been playing a lot of Bloodthief, it's just so incredibly smooth and fun to play, this is probably the closest thing to a 3D super meat boy I've come across. It hits that exact right amount of dopamine and frustration that you just want to keep coming back and get better at it, and the levels are so short you can fire it up on a lunch break just to hack away at it some more.
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The only game using Godot that I've played so far is Halls of Torment. Really love that game. Glad the engine is doing well.
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