The Mesa team have released Mesa 25.3.2 as the latest bug-fix release for the current main stable branch of open source Linux graphics drivers.
Writing in a release announcement developer Dylan Baker said:
Our regularly scheduled 25.3.2 release has been available since yesterday. Due to technical issues on my end, I couldn't send this message yesterday.
We have cleanups and fixes across the tree, Panfrost/Panvk, Radv, and ANV were the three biggest sources of patches this cycle. All and all this was a very nice cycle.
I'd like to thank the various developers who helped backport patches to the stable tree this cycle.
The next release is planned for new years eve. I plan to make that happen. I will not be available much over the next few weeks due to the Christmas holiday, however.
Bug fixes highlighted from the release page:
- [bisected][iris] - Celeste - Lighting artifacts during gameplay.
- [bsw][regression][bisected][hasvk] various crashing tests.
- radv: incorrect vectorization of 8-bit/16-bit causes random GPU hangs with DXVK.
- LLVM crashes when loading specific Minecraft Shaderpacks.
- Firefox crashes in some Gallium drivers since mesa 25.3.0.
- radv: Is radv_wsi_get_prime_blit_queue bugged?
- radv: don’t include constant data in RGP captures.
- [anv] mpv video playback blacks out when resized larger than video resolution.
- corrupted video when using pRefList0ModOperations on radv h264.
- [radv] [feature request] Add an env var to not expose resizable bar to app.
- Steam Deck/9060 XT Consistently hang with game demo “Cursemark”.

Pictured - Cursemark
The currently planned release schedule for the next few versions:
|
25.3 |
2025-12-31 |
25.3.3 |
|
|
2026-01-14 |
25.3.4 |
||
|
2026-01-28 |
25.3.5 |
||
|
2026-02-11 |
25.3.6 |
Last planned 25.3 release |
|
|
26.0 |
2026-01-14 |
26.0.0-rc1 |
26.0 branchpoint |
|
2026-01-21 |
26.0.0-rc2 |
||
|
2026-01-28 |
26.0.0-rc3 |
||
|
2026-02-04 |
26.0.0-rc4 |
or 26.0.0 final |




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