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Stop Killing Games final verified vote count for the EU petition is just under 1.3 million

By -
Last updated: 27 Jan 2026 at 11:04 am UTC

The team running the Stop Killing Games movement have given a status update on the Stop Destroying Videogames EU petition vote count, and it's good news for everyone involved.

Shared in a post on Reddit the final verified vote count is 1,294,188 out of an original total of 1,448,270. This puts it well above the required 1 million point for the EU to get moving on it. In the post they shared an image breakdown of votes per country, showing Germany coming in first with 233,180 votes and a strong showing in second from France with 145,289 votes.

The full post text:

Hello,

Another announcement. Things are moving quite fast right now, and we’ve decided to share the final count with you ahead of schedule. Originally, this wasn’t possible due to certain background limitations, and our plan was to wait until shortly before our next meeting with the EU Commission.

At that point, we intended to reveal everything through a video, alongside a redesigned website, a restructured Discord, and several other updates that—ironically—I still can’t talk about just yet. We didn’t want to present our case unprepared, unintentionally leak information to lobby groups, or worst of all burn out our team.

Most of you already understand this, but it still needs to be said: please be patient with the team. We do this because we believe in it, and because we believe what we’re doing is right. None of us are paid for this. We all have jobs, families, and responsibilities, and for some, the past weeks have been rough. Keep that in mind. You’re not talking to some abstract institution like the EU, you’re talking to real people. Yes even the mods are real! In fact, you’re talking to someone who’s about to play Kingdom Come: Deliverance 2 in about 30 minutes just to decompress after a stressful week.

Tomorrow, we’ll also be sharing this information on our newly rebuilt or, in some cases, entirely new-media channels. Ross has kindly agreed to lend his voice and face to help with that rollout.

The handover is planned for mid to late February.

Cheers

Moritz Katzner for SKG

See more on the Stop Killing Games website.

Just recently we had EA shut down Anthem, so that was another game that people paid for they can no longer play. Amazon are also shutting down New World: Aeternum fully too and tinyBuild also recently announced Pandemic Express - Zombie Escape is shuttering, and I expect they won't be the last this year. Too many games get lost because developers have no way for players to continue when they entirely rely on proprietary servers.

This is something the managing director of GOG touched on recently when speaking to Eurogamer but they're another that seems to once again be slightly missing the point. It's not a request to have developers and publishers be forced to support games forever - it's about giving players who spent money on these games to simply have a way to continue playing them.

Hopefully something will come out of all of this but it's often complicated due to the way games are designed. Ideally, a game that has a forced online connection should have some sort of fallback plan to have dedicated servers release for players on shut down. We already have tons of games that have dedicated servers for players, it has been a thing for a long time. Features like micro-transactions and DLC definitely make it more complicated, as they would need to update their games to rip them out or make them all free. It all takes extra time. I'm not a game developer though, so what do I know? But something would be good to see in future.

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Tags: Misc
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23 comments
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Mountain Man 3 hours ago
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Quoting: TheSHEEEP
Quoting: Mountain ManFrankly, I have no time or patience for people who dismiss an opposing opinion as "drinking the cool-aid".
That is okay, not everyone can deal with honesty and rather just goes "lalala I can't hear you" when being called out on how wrong they are.
I have no problem with honesty. I just have no time for jackasses.
TheSHEEEP 2 hours ago
  • Supporter Plus
Quoting: CaldathrasThat's your opinion (one that I happen to agree with, mind you) but that doesn't make it right or wrong -- which is, after all, a value judgement.
Eugh. Spare me that relativistic stuff.
Having an opinion does not make that opinion valid.
There is such a thing as correct and such a thing as wrong.
Is 1+1 2? Are there clouds in the sky? Would fulfilling minimal end-of-life plans be expensive for publishers/developers? Etc.

Most opinions around this topic can be rather easily proven right or wrong - and honestly have been, plenty of times. Certain people just choose to ignore that and continue doubling down as if their opinions had not been proven wrong dozens of times over.
Maybe some day this will be known as PirateSoftware syndrome.

Quoting: CaldathrasHe may feel strongly that their strawmen have validity. Can you show him how those strawmen are not valid?
Engaging with strawmen or even validating them is pointless. They may well be valid, but their entire substance is not even being relevant to the actual topic.

The classic here is the "it would be too expensive for publishers to keep the servers infinitely".
Is that a correct statement? Yes.
Is that statement relevant to the initiative? No.

Last edited by TheSHEEEP on 28 Jan 2026 at 7:29 pm UTC
Caldathras 2 hours ago
Quoting: TheSHEEEP
Quoting: CaldathrasThat's your opinion (one that I happen to agree with, mind you) but that doesn't make it right or wrong -- which is, after all, a value judgement.
Eugh. Spare me that relativistic stuff.
Having an opinion does not make that opinion valid.
There is such a thing as correct and such a thing as wrong.
Is 1+1 2? Are there clouds in the sky? Would fulfilling minimal end-of-life plans be expensive for publishers/developers? Etc.

Most opinions around this topic can be rather easily proven right or wrong - and honestly have been, plenty of times. Certain people just choose to ignore that and continue doubling down as if their opinions had not been proven wrong dozens of times over.
Maybe some day this will be known as PirateSoftware syndrome.

Quoting: CaldathrasHe may feel strongly that their strawmen have validity. Can you show him how those strawmen are not valid?
Engaging with strawmen or even validating them is pointless. They may well be valid, but their entire substance is not even being relevant to the actual topic.

The classic here is the "it would be too expensive for publishers to keep the servers infinitely".
Is that a correct statement? Yes.
Is that statement relevant to the initiative? No.

So, basically, your comments about his reaction to the cool-aid snip could just as easily be applied to yourself. Showing how they are irrelevant to the actual topic would be addressing their validity. Your example did this brilliantly (although more details would clarify it further).

As to the first half of your comment, a response would stray to far into esoteric philosophy than I suspect either of us would care to pursue. 😊

Last edited by Caldathras on 28 Jan 2026 at 7:54 pm UTC
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