Easily one of the best city-builders around, Timberborn is set to leave Early Access on March 5th with a big update to the game.
With the 1.0 release there's going to be a lot of tweaks and additions, but there doesn't seem to be a clear changelog on exactly what yet. Looking back myself over various experimental version changelogs there will be: an expanded tutorial, modding improvements, Steam Achievements, a new map type, UI improvements, many visual upgrades, translation improvements, and numerous bug fixes.
There's also a new lore trailer:

Direct Link
During the Early Access period it has gone through multiple major upgrades, some highlights for any returning players:
- Building out the two beaver factions into vastly different organizations, altering their paths of progress ( including different food production chains, buildings, and architecture)
- The introduction of 3D water physics, 3D terrain, and expanding vertical architecture
- Official mod and Steam Workshop support for all players
- The addition of badwater and badtides—a dangerous new season, like droughts
- The inclusion of end-game goals, AKA wonders, complementing the game’s sandbox loop.
- The addition of bots and broadening the available building roster across all categories, from workshops to decorations
- Addition of faction-specific mass transportation systems: speedy ziplines for the nature-loving Folktails and cutting-edge Tubeway tech for the industrious Iron Teeth
- Expansion from 7 to 16 built-in maps
It has a Platinum rating on ProtonDB, and it's Steam Deck Verified. My own time with it on desktop Linux with Proton showed it working great! I'm really looking forward to playing through it with the final release - and you can test it right now as the experimental opt-in Beta is available on Steam.
Last edited by Linux_Rocks on 6 Feb 2026 at 4:08 pm UTC
My only real problem with it is that the inter-city "trade" just doesn't work well / is buggy / should be smarter.
Quoting: Linux_RocksHopefully it's easy to make the populous happy, cause we don't need a bunch of Angry Beavers. 🦫Soon you will have Hundreds of Beavers!




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