A return of a classic, the popular Cache map has finally returned with the latest Counter-Strike 2 update that's out now. All while ANIMGRAPH 2 work continues.
If you missed the recent news about ANIMGRAPH 2, it's a fancy newer animation system coming to CS2 that's currently in an opt-in Beta. Sounds like it will be quite a nice addition to the game, but to keep you going until then Cache is finally back - hooray!
From the release announcement:
Today's update features the return of a classic. Welcome back, Cache!
Cache veterans will feel right at home in familiar locations, while new players can quickly learn the ins and outs of a classic three lane map that rewards strategy and teamplay.
You can find Cache in Casual, Competitive, Deathmatch and Retakes modes (for now).
Don't forget to clear Forklift, and we'll see you on the server.
The update notes:
[ MAPS ]
Cache
- Added Cache to Competitive, Casual, Deathmatch, and Retakes modes.
Dust II
- Uncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time.
Office
- Enabled collision on tarp on boxes used around CT spawn.
Stronghold
- Updated to the latest version from the Community Workshop (Update Notes)
Poseidon
- Updated to the latest version from the Community Workshop (Update Notes)
[ ANIMGRAPH 2 ]
- Minor adjustments to viewmodel animations.
- Talon and Karambit knives are now held correctly while defusing.
[ SOUND ]
- Minor mix changes and adjustments.
- Fixed issue where C4 equip sound was not getting interrupted by other equip sounds.
- Removed first-person death sound effect that played in the case of music kit death cue being inaudible.
[ MISC ]
- Shader fix for AO while using alpha test causing overly dark and chunky silhouettes, as seen on railings in Mirage.
- Fixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.
Now then Valve, can we talk about Danger Zone CS2 yet? Where is it? Are we getting it? Come on! Give us what we want.





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