Dear players of Heroes of Might and Magic II and fans of the fheroes2 project! After a month of development, we are happy to release a new version of the fheroes2 engine - 1.1.16.
What exactly is it? The fheroes2 project is a recreation of the Heroes of Might and Magic II game engine to play on modern systems with lots of enhancements.
This release is heavily focused on the Editor, based on feedback from our community map makers, to help them perfect their creations. First of all, the Editor now supports drag-to-draw functionality for Roads and Streams. This greatly improves usability compared to the previous click-to-place approach and is especially useful on touchscreen devices.

Secondly, map makers can now move individual objects on the map. This was a highly requested feature that was missing even in the original Editor. It allows quick adjustments to existing landscapes without having to rebuild them from scratch. In addition, the Editor now supports object copying, making it easier to reuse action object setups and avoid repeatedly searching for objects in the Editor.

The Editor and the game now also allow objects to be placed beyond the edges of the map, enabling more unique landscapes and creating the feeling that the map is part of a much larger world.

Also, map makers can now choose which ultimate artifact to bury:

Besides the Editor improvements, the team sped up application startup time, added Esperanto language support, fixed hero turning animation speed, updated multiple translations, and closed over 20 issues since the last release.
Thank you very much for your continued support, and we hope you enjoy the updated version of the engine!
Don't forget, that you also need to grab the data from GOG.com which it requires to run. You can find the fheroes2 project on the official webpage.




How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck