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A fresh new feature release of the NVIDIA driver has arrived for Linux with version 610.43.02 now available. In case you missed it - there were some more security vulnerabilities revealed recently too.

Released as part of the "New Feature Branch" it provides an early look at the latest driver enhancements before NVIDIA are ready to roll them out to the main stable "Production Branch". They don't class it as a "Beta" like some other releases though.

Here's everything that's changed:

  • Added support for the following Vulkan extensions:
    • VK_EXT_shader_long_vector
    • VK_KHR_internally_synchronized_queues
    • VK_NV_push_constant_bank
  • Added support for creating Vulkan logical devices from multiple physical devices on select cards via VK_KHR_device_group_creation. This feature can be enabled by setting the environment variable
    __VK_ENABLE_DEVICE_GROUPS=1.
  • Fixed a Vulkan performance regression in Doom: The Dark Ages introduced in the 590 driver series.
  • Improved performance in Starfield.
  • Added support for FP16 EGL framebuffer configurations on Wayland.
  • Added support for DRM format modifiers for multiplanar YCbCr formats.
  • Added support for mmap on DMABUF file descriptors exported from discrete NVIDIA GPUs.
  • Added support in the nvidia-drm kernel module for the per-plane DRM color pipeline API introduced in Linux v6.19. This allows Wayland compositors to offload color management (e.g. for HDR) to NVIDIA display hardware via the upstream COLOR_PIPELINE plane property and associated colorops, in place of NVIDIA's vendor-specific color properties.

    Some Wayland compositors may not yet correctly handle color pipelines that contain non-bypassable colorops, which can cause a blank screen (e.g. when enabling system HDR). A new 'color_pipeline' kernel module parameter has been added to nvidia-drm that may be used to disable DRM color pipeline support as a workaround on affected compositors. See the "Wayland Known Issues" appendix of the README for further information.
  • Removed support for using the NVIDIA X11 driver with Xinerama.
  • Fixed a regression introduced in 580.65.06, that caused some mode timings, such as 1920x1080@75, to no longer be available.
  • Reverted a change that led to a user regression in 580.105.08 that caused display modes to be invalidated on a number of monitors.

Source: NVIDIA

Article taken from GamingOnLinux.com.
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3 comments

Stella 3 hours ago
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Does that have the fix for Forza Horizon 6?
artik 2 hours ago
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Quoting: StellaDoes that have the fix for Forza Horizon 6?
Forza Horizon 6 works using Proton Experimental, and deactivating Ray Tracing. The fix will come with a Proton Experimental update.
Stella 40 minutes ago
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Quoting: artik
Quoting: StellaDoes that have the fix for Forza Horizon 6?
Forza Horizon 6 works using Proton Experimental, and deactivating Ray Tracing. The fix will come with a Proton Experimental update.
That isn't what I'm referring to. The game is currently broken on Nvidia (even with Hotfix/Experimental) and they said they are bringing out a fix in an upcoming driver: https://forums.developer.nvidia.com/t/595-release-feedback-discussion/362561/433

Last edited by Stella on 26 May 2026 at 4:49 pm UTC
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