Use Reddit? Come join our Reddit Sub as another place to follow the community!
We use affiliate links to earn us some pennies. Learn more.

The development release of the Windows compatibility layer Wine version 11.8 is out now with the usual assortment of new features and fixes.

We usually see one new main stable release of Wine per year, so expect Wine 12 in January 2027. Valve will usually then give Proton a version bump sometime after. Valve currently have Proton 11 that's based on Wine 11 in Beta.

Highlights from Wine 11.8:

  • Mono engine updated to version 11.1.0.
  • More work on MSXML reimplementation without libxml2.
  • Improved keyboard layout support using XKBRegistry.
  • More VBScript compatibility improvements.
  • Various bug fixes.

They note bugs solved for the likes of: Microsoft Golf 99, Tom Clancy's Rainbow Six: Lockdown, Petka, Assassin's Creed Shadows and more.


Pictured - Assassin’s Creed Shadows

The included Wine Mono 11.1.0 update includes:

  • Upstream FNA introduced an internal WrapWindow API, for Wine Mono to use to convert between HWND and SDL_Window objects, and we now use it. This should prevent SDL_Window objects from leaking to the application, and prevent HWNDs from the application being treated as SDL_Window.
  • Symlinks are now included in the runtime files, which makes files in lib/mono/4.5 load correctly without needing to duplicate those dll's. When using the msi installer, symlinks are translated to reparse points.
  • IpcServerChannel.set_IsSecured now sets an internal value for the property instead of throwing NotImplementedException.
  • References to old versions of Microsoft.VisualBasic.Compatibility now forward to the current version.
  • Implemented Twip conversion methods in Microsoft.VisualBasic.Compatibility.VB6.Support.
  • Implemented Microsoft.VisualBasic.ErrObject.get_LastDllError.
  • WPF: Added basic support for right-to-left text and fixed a related crash.
  • Enabled windows system colors in System.Drawing.Color. (wine bug 59530)
  • Fixed some cases where Mono would fail to find system dll's when resolving pinvokes. (wine bug 56301)
  • Upstream updates:
    • llvm-mingw to 20260407
    • FNA to 26.04, plus a few changes needed for WrapWindow to work.
    • SDL to 3.3.4.
Article taken from GamingOnLinux.com.
6 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can follow me personally on Mastodon [External Link].
See more from me
All posts need to follow our rules. Please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Readers can also email us for any issues or concerns.
5 comments

Cloversheen 22 hours ago
User Avatar
FNA still delivering good stuff, thanks flibitijibibo et al.!
mrdeathjr 22 hours ago
​This wine version in my case install mono 11.1

External Media: You need to be logged in to view this.


tested also with scarface, sadly this game dont run with dxvk (many combinations without success in my case) but with wined3d work

[IMG2=JSON]{"data-align":"none","data-size":"full","height":"864","width":"1152","src":"https:\/\/i.postimg.cc\/KzDwZV5M\/wn118b.png"}[/IMG2]

[IMG2=JSON]{"data-align":"none","data-size":"full","height":"864","width":"1152","src":"https:\/\/i.postimg.cc\/RhPYtHyB\/wn118d.png"}[/IMG2]

​😀

Last edited by mrdeathjr on 3 May 2026 at 7:26 am UTC
Cloversheen 18 hours ago
User Avatar
Quoting: mrdeathjr​This wine version in my case install mono 11.1
​😀
Dark Forces 2: Jedi Knight, orginial Outlaws, Moto Racer, and is that Indiana Jones and the Infernal Machine?! 😃
mrdeathjr 15 hours ago
Quoting: CloversheenDark Forces 2: Jedi Knight, orginial Outlaws, Moto Racer, and is that Indiana Jones and the Infernal Machine?! 😃
yeah some of them tested with d7vk however indiana jones is emperors tomb* from gog (candidate for test)

*now can work in my case with this registry key:

Windows Registry Editor Version 5.00

[HKEY_CURRENT_USER\Software\Wow6432Node\Wine\AppDefaults\indy.exe]

[HKEY_CURRENT_USER\Software\Wow6432Node\Wine\AppDefaults\indy.exe\DirectSound]
"EAXEnabled"="Y"

[HKEY_CURRENT_USER\Software\Wow6432Node\Wine\AppDefaults\indy.exe\DllOverrides]
"msvcr71"="native"
"msvcrt"="native"

[HKEY_CURRENT_USER\Software\Wow6432Node\Wine\AppDefaults\indy.exe\FileOpenAssociations]
"Enable"="Y"

[HKEY_CURRENT_USER\Software\Wow6432Node\Wine\AppDefaults\indy.exe\X11 Driver]
"GrabFullscreen"="Y"
save before text as for example indy.reg and after this can import using wine registry editor

😀

Last edited by mrdeathjr on 2 May 2026 at 8:21 pm UTC
Avehicle7887 2 hours ago
I think something broke in this Wine release. Guild Wars 1 launches but crashes randomly after about 20mins. Happened twice, reverted to Wine 11.7, works fine for hours. Didn't have the issue prior to 11.8.

This morning went to play Legacy of Kain Defiance Remastered - crashes on launch. Reverted to 11.7 and game works fine again. Both games are running into their own separate prefix.

I have other games but I only tried the 2 mentioned above.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon Logo Patreon. Plain Donations: PayPal Logo PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register