Valve released the latest stable Steam Client update for all platforms, which includes numerous improvements for the new Steam Controller.
This is rolling up a few previous Beta updates for everyone that were previously covered here on GamingOnLinux. As we've come to expect from Valve, their hardware continues just getting better a long time after release with constant updates and the Steam Controller will be no different.
From the main desktop changelog:
Steam Controller Firmware
- Controller FW update to address potential charging issue.
- Added support for dimming the LED via settings in Steam.
- Reduced internal deadzoning on the lower-range of the triggers.
Steam Input
- Added support for dimming the Steam Controller's LED.
- Added a potential workaround for an issue on Linux where gamepad emulation would break for Steam Controllers.
- Reverted changes to trackpad momentum tracking that caused a deadzone around the edges of the Steam Controller trackpad.
- Fixed an issue with joystick LEDs not working correctly on Legion Go in some cases.
- Fixed some cases where returning to the "Edit Layout" screen from changing a binding or navigating from the "Preview" layout view could focus the wrong input.
- Fixed an issue displaying the paired device serial on the Steam Controller Puck info page.
Downloads
- Fixed a bug which may have impacted download performance on some networks.
Remote Play
- Fixed doubled input when the Steam Controller is connected via a puck.
SteamNetworkingSockets
- Fixed a bug causing connections to drop with the error "stop_waiting past sentinel gap".
And for the Steam Deck / SteamOS Client update these were extra changes:
General
- Improved the layout of the pair controller screen on Steam Deck.
- Fixed an issue with joystick LEDs not working correctly on Legion Go in some cases.
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