Support us on Patreon to keep GamingOnLinux alive. This ensures we have no timed articles and no paywalls. Just good, fresh content! Alternatively, you can donate through Paypal, Flattr and Liberapay!

Valve put out a brand new Steam Client Beta yesterday and it sounds like a pretty good one, with Linux issues getting some more attention.

Firstly though, they've re-named In-Home Streaming to Steam Remote Play, since the Steam client can now stream games to any other client both inside and outside your home. Additionally, your paired Steam Link devices will now show up in the Remote Play settings and you can remove all paired Steam Link devices.

The next interesting bit is for Vulkan, as Valve have re-worked their shader system so it's capable of downloading and pre-compiling the whole collection of Vulkan pipelines for games. So we will now see shader data downloads in Steam and pre-compiling will be enabled in a "future Beta build". This is exciting, hopefully when this is fully enabled, it will make Vulkan games super smooth for both native and Steam Play.

The Linux client also saw some nice attention, with a fix included for Steam randomly crashing when launching games, something I saw every week. They also fixed a bug that recently gained some renewed attention, where you couldn't copy/move files bigger than 2GB. They've improved the Steam Client's responsivness to networking changes, a fix is included for Risk of Rain and other GameMaker titles due to a libcurl issue. Valve also added the ability to remove old Proton versions by "aliasing them to more recent ones" and they added support for "developers and Valve testing specifying default Proton configuration options for games even if they're not yet white-listed".

For those who had trouble with games like Forager, Chronicon and The Swords of Ditto do give this new beta a try and see if they now run for you. They're all GameMaker titles that had the noted issue above, so hopefully the experience is now better.

Lastly, there's a few Steam Input changes and the Steam Overlay also had a few fixes.

Full changelog can be found here.

Ps. Valve also sent word early this morning that the Steam Link application is now available for iOS and Apple TV users.

Article taken from GamingOnLinux.com.
32 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more information here.
About the author -
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
23 comments
Page: 1/3»
  Go to:

buenaventura 16 May 2019 at 8:57 am UTC
View PC info
  • Supporter
The libcurl issue has hit many DASH-players so I'm happy they fix that!
Hori 16 May 2019 at 9:25 am UTC
Hopefully they will fix the audio bug when streaming. I can hear the audio on both the server and the client - which sucks. I have to close the door each time I want to use it, so I can't hear the sound from the PC. I use monitor built-in-speakers so unless I destroy my finger pressing the volume down button 100 times to turn mute the audio, and then 100 times again to turn it back to max, which I never expected to have to do, I can't do anything about it. Turning the volume down normally through GNOME will turn the volume on the receiver also.
Philadelphus 16 May 2019 at 9:27 am UTC
Oh wow, I restart Steam after getting the pop-up notifying me of the update, and suddenly I have 56 games queued up to download shaders.

Edit: Hmm, now Steam completely freezes every 2–4 shaders it downloads for some reason. Oh well, guess I'll just have to keep killing and restarting it.


Last edited by Philadelphus on 16 May 2019 at 9:37 am UTC
legluondunet 16 May 2019 at 9:31 am UTC
Quotethey added support for "developers and Valve testing specifying default Proton configuration options for games even if they're not yet white-listed".
They gave developers tools for their games have better Steamplay support, very nice, I hope this will sensitize developers who do not plan to develop their game for Linux to make it more Linux-friendly.


QuoteSteam In-Home Streaming is experimentally available outside the home, and is now known as Steam Remote Play.
So If I correctly understood, we don't need Steam Link for remote gaming?
Is this new feature a next step towards a full network gaming solution as Google Strada or Playstation now?

QuoteWe will now download official Steam Input configurations during game installation for Steam Input users. This should fix the issue where Steam Input games would need to be run once before controllers worked in offline mode
I'm using more and more my Steam Controller instead of my x360: more comfortable, more keys to program, config bank available online for games...I'm thinking to buy a second one when my friend play with me.


Last edited by legluondunet on 16 May 2019 at 9:32 am UTC
tuubi 16 May 2019 at 9:34 am UTC
View PC info
  • Supporter
HoriI use monitor built-in-speakers so unless I destroy my finger pressing the volume down button 100 times to turn mute the audio, and then 100 times again to turn it back to max, which I never expected to have to do, I can't do anything about it.
Usually monitors with speakers have a headphone jack, which automatically mutes the speakers when in use. That might be an easier workaround until the bug gets fixed.
Eike 16 May 2019 at 9:38 am UTC
HoriHopefully they will fix the audio bug when streaming. I can hear the audio on both the server and the client - which sucks. I have to close the door each time I want to use it, so I can't hear the sound from the PC. I use monitor built-in-speakers so unless I destroy my finger pressing the volume down button 100 times to turn mute the audio, and then 100 times again to turn it back to max, which I never expected to have to do, I can't do anything about it. Turning the volume down normally through GNOME will turn the volume on the receiver also.

No mute function at the monitor?
damarrin 16 May 2019 at 10:29 am UTC
View PC info
  • Supporter
  • Top Supporter
I just turn the monitor off when streaming.
Arehandoro 4 years 16 May 2019 at 11:47 am UTC
Great update. Interesting seeing yesterday lots of games that I did not know used Vulkan getting the shaders pre-downloaded (Vampyr, Shenmue I/II for example)
BielFPs 16 May 2019 at 12:02 pm UTC
Quote"developers and Valve testing specifying default Proton configuration options for games even if they're not yet white-listed"

It would be really nice if those Japanese companies starts to use this, so they could see the bad side of insist in using Microsoft proprietary codecs in their games.
mirv 16 May 2019 at 12:24 pm UTC
View PC info
  • Supporter
  • Top Supporter
ArehandoroGreat update. Interesting seeing yesterday lots of games that I did not know used Vulkan getting the shaders pre-downloaded (Vampyr, Shenmue I/II for example)

Possibly because DXVK uses Vulkan, not the original game. I assume anyway.
  Go to:
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!

You need to Register and Login to comment, submit articles and more.


Or login with...

Livestreams & Videos
Community Livestreams
  • RPM Flow: „Pathway“
  • Date:
See more!
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts