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It's truly hard to imagine just how much Valve managed to change what PC gaming is thanks to Steam. On September 12, the Steam client celebrated 18 years.
There seems to be some confusion brewing on what games will actually run on the Steam Deck, so let this serve as a reminder on keeping expectations in check. Here's a quick refresher of how things are right now.
One thing I am excited about when it comes to the Steam Deck is that it has a full desktop Linux mode, which is powered by KDE Plasma and I don't think that's getting the attention it deserves.
In the same vein as Quake: The Offering, the next game in the series got a similar treatment for Linux with Quake II: Colossus from Macmillan Digital Publishing, containing Quake II as well as its two mission packs The Reckoning and Ground Zero.
Well, Valve and Linux Gaming together have come a very long way since the early blogs posts about getting Left 4 Dead 2 running fast on Linux to the new Steam Deck. But just how far have they come? Let's do a little reminiscing.
Now that Valve has actually revealed the Steam Deck, we finally know what all their recent Linux work has been for over the last few years. We have some thoughts to share on it both positive and negative.
Thanks to new info spotted by Chrome Unboxed, we've seen more hints of a more powerful Chromebook coming which would make for a reasonable gaming unit.
You've all seen the rumours by now, and apparent confirmation from Ars that Valve has been working on the SteamPal, a Linux powered handheld that could be released this year. Here's a short list of what we want from it.
Well well, perhaps we finally know what the end game is here for the Steam Play Proton compatibility layer and a lot of the other work Valve has been doing for Linux with a possible handheld Steam console. UPDATED.
Subscriptions, they're everywhere and more seem to appear all the time. So, what IF Valve were to announce their own Steam Game Pass to give you access to a great many games?
It is time! I finally have a Valve Index with thanks to supporter Scaine and it has genuinely blown a few braincells away with just how incredible an experience it actually is.
It's being widely reported today that in the decade-long battle of Google vs Oracle that the US Supreme Court has now finally ruled in Google's favour. This is huge, for Linux and Linux Gaming too.
Dave Taylor can be credited with kickstarting the commercial Linux gaming industry with his ports of the games Doom and Abuse. Before leaving id Software he also graced us with a Linux port of Quake, which was later taken by Macmillan Digital Publishing to form the basis of their retail Quake: The Offering package.
I had some grief installing Red Hat Linux 7.3 but with persistence I was able to get it installed. In terms of compatibility though Valhalla proved to be far superior, so I decided to stick with it and focus on improving other parts of the system instead.
Why is Valheim so popular? People have asked. Well, how we feel about games is always highly subjective and here's my own initial thoughts on it after many hours lost inside its world.
My first choice was to run Red Hat Linux 9, for the arbitrary reason that it was the final release of the once dominant distribution and the second to feature the delightful Bluecurve desktop theme for both Gnome and KDE. I knew then that I was cutting things a bit close, but I still found myself disappointed with the outcome.
By now you've probably heard either through us in our previous article or elsewhere that Valve are cooking something up to help Linux gaming even further. We have an idea on what one part of it is.
With 2020 done and out the way, Valve have put up a 'Year in Review' post highlighting a bunch of facts about what people were doing on Steam and some of the numbers are pretty surprising. Valve also tease more coming for Linux gaming and their continued support.