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Category: Open Source

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KeeperRL, the fantastic mix of a dungeon simulator with roguelike and RPG bits has a new free version out

By Liam Squires-Hand,
Bored? Quarantine or Isolation due to the Coronavirus got you down? Time to check out a new game then. KeeperRL, a game that blends together a dungeon building sim with a roguelike and RPG mechanics has a free build up.

FOSS app 'GOverlay' for managing Linux gaming overlays adds early support for vkBasalt

By Liam Squires-Hand,
GOverlay is fast becoming an incredibly useful free and open source Linux gaming application, giving you an easier time working with the MangoHud overlay and now the start of vkBasalt support too.

OpenTESArena - a modern game engine for The Elder Scrolls: Arena has a new release

By Liam Squires-Hand,
Now available free, The Elder Scrolls: Arena is something of a classic and it continues to live on with thanks to the free and open source game engine OpenTESArena.

Transport Tycoon Deluxe inspired 'OpenTTD' has a massive new release out

By Liam Squires-Hand,
Transport Tycoon Deluxe is a classic and OpenTTD is an excellent open source game engine directly inspired by it, with a huge new stable release out now.

Game manager 'Lutris' has a new release with initial Humble Bundle and VKD3D support

By Liam Squires-Hand,
Lutris, the excellent free and open source game manager for Linux has a fresh release up with some brand new and big features that made it in.

A new OpenRA test build is up for classic RTS action, with more single-player mission support

By Liam Squires-Hand,
The incredible people hacking away on OpenRA have a new test build up to provide a better experience playing Command & Conquer, Red Alert and Dune 2000 on modern systems.

The RollerCoaster Tycoon 2 game engine 'OpenRCT2' has a new release up

By Liam Squires-Hand,
Ready to jump back into a classic? OpenRCT2, the free and open source game engine for playing RollerCoaster Tycoon 2 on modern systems has a fresh release up.

Collabora partnered with Microsoft to get OpenGL and OpenCL on DirectX

By Liam Squires-Hand,
A very interesting use of open source in action here from the incredibly smart team over at Collabora who teamed up with Microsoft engineers to get OpenGL and OpenCL via DirectX.

The big Stadia round-up from the 'Google for Games Keynote' - Splash Damage exclusive, open source and more

By Liam Squires-Hand,
Recently, Google held an online Google for Games Keynote and quite a lot of new information came out of it including new games to come to Stadia.

If you have problems with the Paradox Launcher, there's now an open source alternative

By Liam Squires-Hand,
Cities: Skylines, Stellaris and more now use the Paradox Launcher and for quite a lot of people it has caused some problems. Now, there's an alternative.

RetroArch 1.8.5 is out replacing the XMB UI with Ozone plus lots of bug fixing

By Liam Squires-Hand,
RetroArch is a wonderful and expansive front-end for tons of emulators and other gaming engines, it's just had a fresh release that entirely replaces the user interface.

DXVK the D3D 9/10/11 to Vulkan translation layer 1.6 update out

By Liam Squires-Hand,
DXVK, the almighty translation layer that takes D3D 9/10/11 and spits out Vulkan, that paired up with Wine allows many Windows-only games to perform will on Linux has a new update out.

Linux gaming overlay MangoHud and the GOverlay app for managing it both have new releases up

By Liam Squires-Hand,
MangoHud, the awesome Linux overlay for OpenGL and Vulkan games has another new release. GOverlay, the FOSS application designed to make configuring MangoHud easy has also been refreshed.

Death and Taxes goes open source after selling 'pretty well' to help others

By Liam Squires-Hand,
Death and Taxes, a narrative game about choosing who lives and who dies as the Grim Reaper is now officially open source.

BStone, a source port for Blake Stone: Aliens of Gold and Planet Strike adds a new OpenGL renderer

By Liam Squires-Hand,
Blake Stone: Aliens of Gold and Blake Stone: Planet Strike, two classics from the 90s have been revived thanks to the BStone open source game engine that continue seeing big updates.

OBS Studio 25.0 is out with lots of new features for video creators

By Liam Squires-Hand,
The free and open source video livestreaming and capture software, OBS Studio, has a brand new release now available with lots of new goodies to play with.

vkBasalt the Vulkan post processing layer for Linux has a new release up

By Liam Squires-Hand,
Need to add some fancy effects to your Linux games? vkBasalt can help with that and a brand new release is now up.

Wrath: Aeon of Ruin engine source code released - a quick look

By Samsai,
The developers of Wrath: Aeon of Ruin, an FPS game built on the Darkplaces engine, have seemingly been a bit sneaky and released the source code to their engine fork with little fanfare on GitHub.

MangoHud, the excellent Linux overlay layer adds OpenGL support in addition to Vulkan

By Liam Squires-Hand,
A huge update for the Linux overlay layer, MangoHud, as it can now work with OpenGL games in addition to Vulkan making it many times more useful and awesome.

GOverlay, the open source Linux app for managing overlays is progressing quickly

By Liam Squires-Hand,
GOverlay, the open source Linux application which currently works to help you really easily configure MangoHud has progressed quickly since the initial release.
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