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I've been keeping an eye on Parkitect for quite some time, reading up on the development now and then as it looked promising. They have just release their Linux version, and it's already bringing back glorious memories of binge playing Theme Park.
A developer from Logic Artists has shown renewed interest in porting their Early Access stealth game to Linux, though still being careful not to make any concrete commitments.
I've just gotten around to trying out the demo for 'Through the Woods' that was pointed out to me, and wow this looks like it's going to be pretty great.
The roadmap for Unity, the extremely popular game engine has been updated. Apparently a Linux editor for Unity is in-progress, but it may be a while before we see it.
Good news for those of us annoyed by the poor OpenGL performance of games built with Unity, as the Unity engine will have a unified OpenGL rendering system.
I love RPG games, so Torment: Tides of Numenera has me really excited! This new trailer is further extending my excitement, and it looks like I will enjoy it.
Some time ago we reported of this game getting released. At first I was a bit skeptical of Spirits of Xanadu but after watching a couple of minutes of gameplay I decided to pick it up. Here are my thoughts of the game now that I've played it through.
The squad-based World War I multiplayer FPS Verdun is finally out of Early Access after around a year and a half of development. The game launched with a brand new map and a roadmap for future content.
Well I never thought I would include "hip-hop" in a title here, but mission complete. Luckslinger is a fun looking platformer fused with sweet hip-hop vibes and a western theme.
Nightside is a recent discovery on Steam Greenlight that immediately attracted my attention, and the developers replies to me have been very encouraging.
Deadnaut is Screwfly Studios' second game and follow up to cult hit, Zafehouse: Diaries. Deadnauts, so named because they’re unlikely to return, must explore, investigate and fight their way through the derelict ships of dead civilisations. Every mission is unique and no two locations are the same.