Valve have been quick to respond to feedback and issues with Counter-Strike: Global Offensive lately, especially with the Danger Zone Battle Royale mode. In the last week, it's had a few nice updates.
For those who were struggling to play it on AMD and Intel, Valve claim they have made a "significant performance improvement for users on AMD and Intel GPUs". Going by a few reports I've seen, it seems to be true. So if you did have issues, check again.
For Danger Zone specifically, they've made a lot of nice tweaks. There's a lot less waiting around, with the warm-up timer being reduced and the drop-in spawn-point selection timer has also been reduced. Together, they do make a lot of difference. The timers were a gripe of mine, so it's pleasing to see them adjusted. On top of that, matchmaking has also been improved to reduce waiting time even more.
If you were struggling to find loot, Valve improved that too. You can now find more Shotgun, SMG, and Pistol crates as you explore.
As mentioned in my thoughts post, the blast radius on the C4 is quite large. It created some hilarious moments, so now when arming it on a safe the game will warn you if you're still going to get hit by it.
Additionally, the winter special stuff is back. Chickens have their festive kit out, you can throw snowballs in certain modes and there's holiday borders back for the freeze-frame.
As a reminder, all of CS:GO is now free to play. Find it on Steam.
Note: If Danger Zone crashes for you when deploying, see if setting Shader Detail to Medium (Video Settings, scroll down a little under Advanced Video) helps. There's a bug report open for it, with it working fine for myself and others when setting it to Medium.