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Descent 3 returns to Linux (and macOS) with an official modern port

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Ryan "Icculus" Gordon, a developer who has ported tons of games to Linux has done it again. Descent 3, has been re-ported and upgraded for Linux (and macOS).

Originally released in 1999, it was later ported to Linux thanks to the defunct Loki Software in 2000 and eventually in 2014 the Windows version came to Steam. The Linux port was old, not easy to find and many people likely didn't even know it was a thing today.

Speaking on their Patreon post, Icculus gave a little history of the game and Loki and goes on to mention multiple other titles they've tried to re-port without success. So when one does come along, they obviously jumped at the chance. The new port is 64bit, built with the wonderful cross-platform SDL 2 tech and runs on modern Linux and macOS. It also handles larger screen resolutions, improved cutscenes handling and the movie files have been encoded in Ogg Theora making the install a lot smaller.

I'm thrilled to be bringing this game back to a modern Linux audience. It was the first big project at Loki that I was in charge of, and I'm super-thrilled to be in charge of it again today.

Ryan "Icculus" Gordon

Thanks to this effort, you can now pick up Descent 3 in modern form on Steam for both Linux and macOS, which comes with the Mercenary expansion. If you already had it for Windows, as usual you get access free thanks to how Steam works. Icculus mentioned that it may come to GOG later.

You can support more work from Icculus on their Patreon.

Like with the recent re-port of Little Racers STREET, it's fantastic to see developers open to someone keeping their games alive and well.

Article taken from GamingOnLinux.com.
Tags: Action, FPS, New Release, Steam | Apps: Descent 3
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27 comments
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Audi 2 February 2020 at 3:06 am UTC
Would love to see achievements added (just not any ridiculous ones that require crazy grinding game play or straight up luck to get)!
Hamish 2 February 2020 at 7:51 am UTC
I literally just got the Loki version of this on disk delivered last Friday:

[url=https://postimg.cc/2VBM6NMd][/url]

This is hilarious, especially if the port does come to GOG.com meaning I never have to use the disk.


Last edited by Hamish on 2 February 2020 at 7:52 am UTC
vipor29 2 February 2020 at 12:23 pm UTC
i have a copy on GOG but its windows only right now but i can still play it either way seeing all 3 games work fine in linux through lutris.
Purple Library Guy 2 February 2020 at 6:11 pm UTC
Looking at his post, doesn't sound like Kohan: Immortal Sovereigns will be happening any time soon because whoever made it dropped out of the space-time continuum. Pity; I know it wasn't a big or important game, but I liked it--probably because I didn't have access to any of the Windows games that were similar but better, I suppose.
Now what I'd really like to see is this treatment done to Alpha Centauri. Every time I go back to my old Loki CD of that, it takes a bit more fiddling to get it working (and last time I still couldn't get sound). I suppose it probably works under Wine/Proton these days, but somehow I really don't want to buy a Windows copy of a game I bought for Linux just to get it to run on Linux.


Last edited by Purple Library Guy on 2 February 2020 at 6:12 pm UTC
Swiftpaw 2 February 2020 at 11:21 pm UTC
Very immoral for game developers not to pay another developer for releasing their game for Linux. They need to send at least SOME of the money received from Linux gamers to him. They also need to send him some money for supporting Linux bug fixes if there are any bugs needing to be fixed.


Last edited by Swiftpaw on 2 February 2020 at 11:22 pm UTC
Patola 3 February 2020 at 12:19 am UTC
SwiftpawVery immoral for game developers not to pay another developer for releasing their game for Linux. They need to send at least SOME of the money received from Linux gamers to him. They also need to send him some money for supporting Linux bug fixes if there are any bugs needing to be fixed.
If Ryan offered to make it for free and they accepted, why is it immoral? Everyone voluntarily accepted the terms, there was no coercion, everyone is happy in the ending. Don't shame people who made nothing wrong. Probably they did not even have the budget to pay him or plans to revive the game.

If you feel Ryan deserves more (and I think that too), you can donate. I am still sorting out my finances in a new job but that's in my plans too.


Last edited by Patola on 3 February 2020 at 12:25 am UTC
Swiftpaw 3 February 2020 at 1:09 am UTC
Patola
SwiftpawVery immoral for game developers not to pay another developer for releasing their game for Linux. They need to send at least SOME of the money received from Linux gamers to him. They also need to send him some money for supporting Linux bug fixes if there are any bugs needing to be fixed.
If Ryan offered to make it for free and they accepted, why is it immoral? Everyone voluntarily accepted the terms, there was no coercion, everyone is happy in the ending. Don't shame people who made nothing wrong. Probably they did not even have the budget to pay him or plans to revive the game.

If you feel Ryan deserves more (and I think that too), you can donate. I am still sorting out my finances in a new job but that's in my plans too.

Uh, money coming IN from Linux gamers could and should have paid him at least to some degree. Instead, ALL of it went to the original developer, which is obviously unfair. That's the immoral part.
Hamish 3 February 2020 at 1:31 am UTC
Like Patola said, this was done as one of Ryan's Patreon projects. If you want to support his work then you can do so by giving to him directly.
slaapliedje 3 February 2020 at 7:16 am UTC
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Purple Library GuyLooking at his post, doesn't sound like Kohan: Immortal Sovereigns will be happening any time soon because whoever made it dropped out of the space-time continuum. Pity; I know it wasn't a big or important game, but I liked it--probably because I didn't have access to any of the Windows games that were similar but better, I suppose.
Now what I'd really like to see is this treatment done to Alpha Centauri. Every time I go back to my old Loki CD of that, it takes a bit more fiddling to get it working (and last time I still couldn't get sound). I suppose it probably works under Wine/Proton these days, but somehow I really don't want to buy a Windows copy of a game I bought for Linux just to get it to run on Linux.
I haven't really gotten around to play it, but isn't 'Beyond Earth' supposed to be similar to Alpha Centauri?
slaapliedje 3 February 2020 at 7:19 am UTC
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HamishLike Patola said, this was done as one of Ryan's Patreon projects. If you want to support his work then you can do so by giving to him directly.
Yeah, I thought Ryan put it out there a few years ago that he was asking for people to suggest ports, and for giving money to his patreon.

Wonder how much work was actually needed from the original port, or if this was a completely new / remade port.
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