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Not quite as bad news as the Rocket League delay, but Divinity: Original Sin - Enhanced Edition for Linux & SteamOS is being held up by some memory corruption issues.

@wstephenson @tesfabpel @israndomasis We're fighting some elusive random memory corruption - once we find it, we'll release.

— Swen Vincke (@LarAtLarian) December 18, 2015



Originally Swen stated they wanted to release it last week (in that same twitter conversation), but it seems they haven't been able to nail it down yet.

About the game (Official)
Gather your party and get back to the roots of great RPG gameplay. Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see.

You take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. Embarking on what should have been a routine murder investigation, you find yourself in the middle of a plot that threatens to destroy the very fabric of time.

Update: You can see it at the start of their new video
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43 comments
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Aule 18 December 2015 at 7:51 pm UTC
Surprise surprise, surprise surprise...

TobiSGD 18 December 2015 at 7:57 pm UTC
Didn't expect anything different.
hummer010 18 December 2015 at 8:00 pm UTC
Original Sin for Linux delayed? Boy, that's a shock!


Last edited by hummer010 on 18 December 2015 at 8:01 pm UTC
gojul 18 December 2015 at 8:01 pm UTC
Ha ha ha, what's their next excuse ?

But at least they answer, contrary to Slighly Mad Studios about Project Cars...
melkemind 18 December 2015 at 8:04 pm UTC
Memory corruption: as in they made everyone forget they were even making a port?
Woden 18 December 2015 at 8:07 pm UTC
We'll likely see it in 2018. May as well stop covering it till then
frostwork 18 December 2015 at 8:07 pm UTC
as a kickerstarter backer I wasn't very amused about the long delay of course,
but I'm still confident that this will become a great addition for our linux game collection.
we need more hq rpgs anyway.
apart from that Raze' community communications on steam community was better than that of most other studios imho.
better late than never, and a great game is a great game.
morbius 18 December 2015 at 8:09 pm UTC
Duke Nukem Forever of Linux gaming.


Last edited by morbius on 18 December 2015 at 8:09 pm UTC
Nel 18 December 2015 at 8:12 pm UTC
And soon, they'll find out that elusive random memory corruption was actually hiding a larger conflict with random critical API that forces to redesign the entire engine from scratch.
You know...
delay...
computer stuff...
lordheavy 18 December 2015 at 8:15 pm UTC
There was still an update on steamdb about linux version 2 days ago
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