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Interstellar Marines [Steam] was one of the most promising FPS games in a long time, until they basically ran out of money. They're still going and this latest updated fixes a long-standing Linux issue.

One of their online game modes "Wargames" can only be joined at specific times, the problem was on Linux the timer was always in a negative and just didn't work unless you set your regional settings to the US. The latest update this week finally fixes that issue and I've been able to actually test it. Turns out—it's actually pretty cool. Confusing as hell, but cool.

Wargames in Interstellar Marines is essentially an open-world sandbox area where you all compete for points. You find crates with points, weapons, ammo and so on. There's a Scavenge wargame mode where you can just grab as many points as possible (the only one that seems to be online right now). Then there's the Battle Royale wargame mode, where it will start eliminating players with the lowest score, until there's only three left and a winner is found. There's armed robots to deal with and other players in a bunch of connected maps you can travel between. It's a little confusing, something they should really explain to the player a bit better, but I love the idea of it.

Surprisingly, there's actually people still playing it online. I was even able to jump into a normal Deathmatch mode and get a recording of it. It reminded me of why I was so excited about this game! It feels good, the maps are dynamic and it can be a little freaky:

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It has some of the most dynamic maps I've ever seen that switch between night and day, parts of the maps move around, there's weather effects and more.

I really hope they can continue working on it, as it is still really promising it just needs a big push. The lone survivor of Zero Point Software, Kim Haar Jørgensen, is still working on the game in their spare time while they work another job to keep income coming in. There's also some volunteers helping with art and code now.

If they do manage to come back in full force, I do hope they start focusing on the single-player and co-op again, as that's what was interesting about it originally. It has a few good missions, but it needs more. I think the online focus is part of what their problem was, they just didn't have a big enough player-base for what they were doing, as so many people were interested in the single-player and co-op experiences.

Article taken from GamingOnLinux.com.
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15 comments
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Tchey Jan 19, 2018
QuoteIt feels good, the maps are dynamic and it can be a little freaky:

Exactly !

I played some yesterday again, and i like the general feeling of the game. I do hope they manage to deliver.
orochi_kyo Jan 19, 2018
This is a good game with recoil on weapons, how this isnt exactly a financial success and other much worst games are beats me. I dont understand nowadays gaming.


Last edited by orochi_kyo on 19 January 2018 at 7:54 pm UTC
iiari Jan 19, 2018
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Wow, seriously mixed reviews on Steam on this one, mostly around the slow development pace and limited weapons (which doesn't bother me). I love the idea and look. At $9.99 for a long gestating early access, it's not pricey, but not quite a cheap, "Sure, to support a Linux dev, why not?" For the Linux gamer, what do you all think?


Last edited by iiari on 19 January 2018 at 8:47 pm UTC
RichieEB Jan 19, 2018
Quoting: iiariWow, seriously mixed reviews on Steam on this one, mostly around the slow development pace and limited weapons (which doesn't bother me). I love the idea and look. At $9.99 for a long gestating early access, it's not pricey, but not quite a cheap, "Sure, to support a Linux dev, why not?" For the Linux gamer, what do you all think?

Go for it mate, great fun for so/coop and MP is like an extra slice bonus, I advise pants though ;)
DoomsdayOrange Jan 20, 2018
Hey, IM volunteer developer here, just want to state a minor thing, Kim isnt the only person working on the game anymore. He has gathered many experienced individuals like me to volunteer with the development of the game, and since were all working for free, we dont have to run into the issue of funding. That is all.
Boldos Jan 20, 2018
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Hey guys,
a long-time player and fan of IM!

If you feel this game migt be your cup'o'tea, try it! It is quite immersive, and quite a unique experience... Interesting environments/maps, changing weather - adding another tactical level on the battlefield, several different game modes, and challenging freaky survival mode with robots :) Also, coop survival modes for up to 4 players, which will make you s*it your pants, even if there are 4 of you covering your backs :)

Quoting: GuestI've always had high hopes for this game. I hope they can pull through and make it work. I think honestly they should drop the story and focus on multiplayer gameplay.
The mixed to bad reviews are not directly connected to the game quality itself, but people got tired and frustrated with things like slow development speed (dev team promised to add a lot, and due to various reasons did not add that much content and focused on bugfixing) and also - as it seems now - they have made a mistake by adding more multiplayer, whilst community expected huge and shark-moster-filled-in-space-slaugter-epyc single player campaign (which was promised from the beginning but was never fully realized/delivered).
Thus community got frustrated (this took a year or two, though), dev team lost the community support, bad reviews starting piling up and in the end, they run our of money before they could deliver some of the more advanced game-mechanics (hunting for loot, weapons, ammo, health) and before they could create more of the "real" content - the big story, and landsharks, which community was waiting for....

Meh - I'm going to start it up now!
tom34 Jan 20, 2018
How many FPS you have in this game? I have very low no idea why, maybe IM not like mesa3d?

Using mesa3d from Padoka (stable) repo.


Last edited by tom34 on 22 January 2018 at 1:51 pm UTC
Boldos Jan 20, 2018
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Hi guys,

I have a spare copy of IM (for around 2 years now!) in my Steam inventory.
Since I do not have anything better to do with it, I will give it away as a Steam gift to the first person who raises a hand here ;)

Disclaimer: Steam account is required, since this is giftable against another steam account only.
s8as8a Jan 20, 2018
Quoting: BoldosHi guys,

I have a spare copy of IM (for around 2 years now!) in my Steam inventory.
Since I do not have anything better to do with it, I will give it away as a Steam gift to the first person who raises a hand here ;)

Disclaimer: Steam account is required, since this is giftable against another steam account only.
Consider my hand raised. :P
Liam Dawe Jan 21, 2018
Quoting: DoomsdayOrangeHey, IM volunteer developer here, just want to state a minor thing, Kim isnt the only person working on the game anymore. He has gathered many experienced individuals like me to volunteer with the development of the game, and since were all working for free, we dont have to run into the issue of funding. That is all.
To be clear, I only stated Kim was the sole surviving member of ZPS, I'm aware there's volunteers. I have updated the text to be clear on that.
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