Project Stream, the game streaming platform Google is currently building is apparently built on Linux and uses the Vulkan API. While this isn't specifically Linux desktop gaming news, hopefully some of our readers will find it interesting.
For Project Stream, Google has partnered up with Ubisoft to show off Assassin's Creed Odyssey running on it. This is something I touched on, in an editorial I wrote at the start of last month with my thoughts on Valve doing such a service.
The interesting thing here, is that it seems to be part of some wider effort from Google for something code-named Yeti. According to Eurogamer, who had some hands-on time with the system. Here's the relevant text:
Our understanding is that Yeti is a bespoke platform, built on Linux and using Vulkan as the graphics API of choice. We are also told by sources that there will be deep integration with YouTube, not just in terms of infrastructure but also in being able to leap from watching a video into playing a game. Whether these innovative ideas will make it into the final product remains to be seen, but suffice to say, Yeti may well be a major next-gen contender, especially with that kind of backing.
It's interesting, since Project Stream itself already works well on Linux. I've had multiple reports, from people who've also had hands-on with it tell me that it's working just as well on Linux as it does on Windows. Regardless of your feelings towards cloud gaming, including the technical hurdles it faces (which are pretty big) it's going to eventually be a much bigger thing with more developers pushing it.
A lot of questions remain, such as have Ubisoft essentially ported Assassin's Creed Odyssey to Linux with Vulkan, exclusively for use on Project Stream or is it using something more like Valve's Steam Play? Considering the performance it would need, it's likely a native port.
Regardless of either way it's been done, the little point I want to make is that with enough backing, big titles like this can be ported to Linux. Most of us know this already of course, with companies like Feral Interactive, Aspyr Media and Virtual Programming all having ported some bigger titles to Linux.
What do you make of this?
Hat tip to Marc.