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Kingdom Come: Deliverance may not come to Linux at all, more bad news

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Previously, Kingdom Come: Deliverance [Official Site, Kickstarter] had an update where the developers said they weren't aiming for a same-day release for Linux. Now, they said to me directly the Linux version may not happen at all.

I was sent an email by a GOL supporter, who shared the response he got from Warhorse Studios:
image

I then contacted them myself, and I spoke to a completely different person who gave a very similar answer:
QuoteGreetings,

I can confirm that there won't be a Linux version on release date. I can confirm that we keep the Linux version in mind and would like to realize it in future, however we can't promise that this ever will happen.

Sincerely,

Tobias Stolz-Zwilling
PR Manager
Warhorse Studios
@T0_8I


I asked if they thought that made their Kickstarter update note poorly worded and they don't agree:
QuoteNo I don't think that. It means exactly what I said.

Sincerely,

Tobias Stolz-Zwilling
PR Manager
Warhorse Studios
@T0_8I

I will have to completely disagree there.

Essentially, the Linux version of Kingdom Come: Deliverance that was promised during the Kickstarter may not come to Linux at all.

This makes their wording in their Kickstarter update pretty poor. There's a big difference between no launch support and not being sure if you're even doing a Linux version any more.

If you funded it for a Linux version, go get a refund right now. Article taken from GamingOnLinux.com.
Tags: Crowdfunding
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GustyGhost 10 Dec, 2016


Will they make up their damn minds already?
Kyrottimus 10 Dec, 2016
OLucasZanella
KyrottimusHow bout the whole bunch of us here makes a Linux-only game?
Though I doubt the chance of a "made by Linux users" game becoming real, I ain't gonna be the one staying out of it. I am kind of a writer (horror and fantasy mostly). I also am fluent (native language) in Brazilian Portuguese.

Interesting, my wife is Portuguese and is quite the writer and artist too. But really since Linux users are international, it would be an international effort. What do we have to lose except some of our spare time?
camoceltic 10 Dec, 2016
ajgpI would add Paradox to that list as well, everygame they promised would have a linux release has had one (Day-1 as well)
Thanks for the reminder that they're also pretty good for ports! I forgot about them because I only have a couple of games that they've had a hand in (Cities: Skylines being one of them).

Comandante oardoThe Linux port of Batman Arkham Knight was made by Feral... and they, not Warner, cancelled the game.
Going to not go to the "It was out of Feral's hands" thing because others have and, TBH, I don't care about it. My thing is that I will never, under any circumstance, buy a game on the promise that it will have Linux support. Given Feral's track record of delivering almost every time, with Arkham Knight being the only exception I know of, I'm good with getting excited to see their name on a port announcement. But I'm never buying the game until it's done, even though they tend to be good for it. I'm giving my money for the finished product, not the promise of one.

wintermuteThe most plausible explanation I've heard (it was a forum post I think) was that from the point where they launched the alpha they were stuck with the major version of CryEngine they were on at the time, too much effort to upgrade and too much risk to release schedules. That version of CryEngine doesn't and won't ever support Linux (or Mac) well enough to release the game. If this is the scenario then there'll almost certainly never be a Linux version unless there's some sort of future remastered version to make it worth their while to upgrade the engine. Possibly someone like VP could do a wrapper style port (and they brought Deep Silver on as a publisher, who have history with VP) but my impressions from following the progress of the Windows version is that it performs pretty badly already and any such port might therefore be unplayable.
Sad news all-round there. Windows users have bad performance (But it is Beta, so it's not like they can't fix it before release), Mac and Linux users can't play at all (Possibly in the future, but I wouldn't hold my breath), and the devs possibly got themselves stuck in a position where making the port possible is apparently more trouble than it's worth despite their initial goal being to make it happen.
OLucasZanella 10 Dec, 2016
Kyrottimus
OLucasZanella
KyrottimusHow bout the whole bunch of us here makes a Linux-only game?
Though I doubt the chance of a "made by Linux users" game becoming real, I ain't gonna be the one staying out of it. I am kind of a writer (horror and fantasy mostly). I also am fluent (native language) in Brazilian Portuguese.
Interesting, my wife is Portuguese and is quite the writer and artist too. But really since Linux users are international, it would be an international effort. What do we have to lose except some of our spare time?
Send me a message here and we can talk some more. Maybe this can actually happen, or something close enough to that.
salamanderrake 10 Dec, 2016
Kyrottimus
OLucasZanella
KyrottimusHow bout the whole bunch of us here makes a Linux-only game?
Though I doubt the chance of a "made by Linux users" game becoming real, I ain't gonna be the one staying out of it. I am kind of a writer (horror and fantasy mostly). I also am fluent (native language) in Brazilian Portuguese.

Interesting, my wife is Portuguese and is quite the writer and artist too. But really since Linux users are international, it would be an international effort. What do we have to lose except some of our spare time?

If I may make a suggestion, if your going to do a game, use the UE4 engine, it does take a bit of work to get the editor working right on some systems, and its not perfect on Linux (the editor) it will be a way to use an actual Linux project to work some of the editing kinks out of the editor and to show Epic that creating a game on Linux using UE4 is a desirable and possible outcome of their endeavors to work on the Linux side of things in regards to the Linux Editor.

https://www.unrealengine.com/what-is-unreal-engine-4
https://wiki.unrealengine.com/Linux_Support
salamanderrake 10 Dec, 2016
salamanderrake
Kyrottimus
OLucasZanella
KyrottimusHow bout the whole bunch of us here makes a Linux-only game?
Though I doubt the chance of a "made by Linux users" game becoming real, I ain't gonna be the one staying out of it. I am kind of a writer (horror and fantasy mostly). I also am fluent (native language) in Brazilian Portuguese.

Interesting, my wife is Portuguese and is quite the writer and artist too. But really since Linux users are international, it would be an international effort. What do we have to lose except some of our spare time?

If I may make a suggestion, if your going to do a game, use the UE4 engine, it does take a bit of work to get the editor working right on some systems, and its not perfect on Linux (the editor) it will be a way to use an actual Linux project to work some of the editing kinks out of the editor and to show Epic that creating a game on Linux using UE4 is a desirable and possible outcome of their endeavors to work on the Linux side of things in regards to the Linux Editor.

https://www.unrealengine.com/what-is-unreal-engine-4
https://wiki.unrealengine.com/Linux_Support

Also if you feel up to it, you could send him some dough for his efforts too, he is a community member, and not an employee of Epics. https://www.patreon.com/ue4linux
redshift 10 Dec, 2016
ExpalphalogI really don't understand why these things are still allowed to happen. Crowd-funding fraud has happened enough times now that I am surprised regulatory laws haven't caught up yet.
Because you're not buying anything. At KS's popularity surge pledging/donating became sort of pre-ordering, which is the main problem since expectations are different. But when even plain pre-orders is a marketing tool now, treating KS pledges simillary bound to have problems.
Solitary 10 Dec, 2016
Warhorse would be actually breaking Kickstarter Terms of Use (read section 4) if the did not offer refund, because at this point that is the last thing they can do to fulfill it. Because I believe that in the 2 years that the campaign exists, this is the first update that even mentions Linux. When they didn't release the beta for Linux as they should (alpha release was never planned), they did not even say anything... comment section of course got upset demanded explanation so they just kept stalling and , first it was "just a moment", then till E3, but that was the extension of their reactions. Delays and stuff happens, but not keeping your backers informed when this happens means problems. Someone here mentioned "in good faith", but that would mean there was any effort made. Backers did not get any valuable information whatsoever (again, read Terms of Use section 4 that actually mentions the good faith, but also properly communicated information to the backers).

Also, if you search through the Kickstarter updates, there is one from november 2015 where someone in the comment section mentions that beta for Linux is not happening (beta came out in march 2016), so that means they already knew they are not doing it and yet it took another year to even mention Linux in official Kickstarter update.

Got my refund about 2-3 months ago, because I already lost my patience with them. Truly bad campaign, and not even just for us. Whenever they delayed the release date (for the chosen ones), they never did Kickstarter update, they just released press info to the media. The whole campaign just seems like they only inform about the nice stuff and keep quite about the rest.


Last edited by Solitary on 10 December 2016 at 10:41 am UTC
Guest 10 Dec, 2016
KyrottimusHow bout the whole bunch of us here makes a Linux-only game? I think this site, thanks to Liam, has enough followers and like-minded folk with enough skills to at least lay the groundwork for something.

I am OK with this idea. It's not like every game will all of a sudden become Linux only and yes it flys against the 'crossplatform / opensource ideal of GNU/Linux, but at this point I say the more the merrier. What have we got to lose ? After all you could argue there is merit in just freedom to code not just shareware platform freedom.

85% of Linux gamers are playing with a closed source binary driver Nvidia GPU right now. AMD maybe turning the tables (lets see how the recent drama plays out) but the waters are muddied all the time (people use Chrome/Opera browser, Skype? Steam, WINE with non free applications via emulation etc..) .

So you will get naysayers, but your not really hurting anyone.Start the project and the will Kingdom come.


Last edited by on 10 December 2016 at 1:46 pm UTC
Nanobang 10 Dec, 2016
Kickstarter 101: Promise the World, deliver a stone.


(Do please note that they are offering actual weapons as pledge rewards. If they make a modern shooter next, can we get hand-engraved Glocks?)
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