Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone with no article paywalls. Just good, fresh content! Alternatively, you can donate through PayPal or Buy us a Coffee. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Dungeon-crawler action RPG 'Sword of the Necromancer' is currently crowdfunding on Kickstarter, with quite a long time left to go they've been fully funded and it will be coming to Linux.

As the name suggests, you have some kind of Necromancer powers as it seems the big gameplay hook here is how you revive fallen enemies to fight for you. With elements of it inspired by the likes of Enter the Gungeon, various Zelda games and Azure Dreams.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Feature Highlight:

  • Turn your foes into allies: use the Sword of the Necromancer to revive defeated monsters and make them fight alongside you.
  • Gather weapons and relics: each weapon is different from the others thanks to the procedural  weapon generation system, which gives them various effects and  attributes.
  • Fight with all your might: defeat your enemies using a variety of weapons and objects and dominating the fluid head-to-head battle system.
  • Level up: enhance your character by fighting enemies and upgrade your stats. Improve your summoned monsters by fighting alongside them.
  • Death is not the end: Each try gets you closer to the Necromancer. You will lose all your equipped weapons and monsters, but you will retain half the level you achieved in your run. Also, you can choose to exit the dungeon at some moments, losing all your level progress but maintaining all your equipment.

Curiously, I spoke to JanduSoft about a Linux release who replied on April 8 to say "probably no". However, they appear to have changed their tune on this. On the Kickstarter, the FAQ now clearly states:

If we see that there is enough demand for it, we will release the game simultaneously on Windows, Linux and Mac through Steam. Even if we don’t release the game on all three OS at once, we want as many people as possible to be able to enjoy the game, so we would release on the other OS shortly after the Windows release.

So even if it's not a same-day release, it's now planned. Nice.

You can find the campaign on Kickstarter and follow on Steam. Since it's also over-funded already with 22 days to go, we've added it to our dedicated crowdfunding page.

Article taken from
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
No comments yet!

While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.