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Along with the release of the GeForce RTX 2080 GPU series NVIDIA have put out a new 410.57 driver to support it. Additionally, there's a new Vulkan beta driver which should help DXVK.

What's new in the 410.57 driver?

  • Adds support for GeForce RTX 2080 Ti, GeForce RTX 2080 and some Tesla cards.
  • A new on-screen HUD to show which graphics API a game is using
  • Implemented support for Vulkan real-time ray tracing extensions
  • Various bug fixes

See the changelog for 410.57 here.

Then we also have the 396.54.06 Vulkan beta driver, this adds in support for two Vulkan extension:

On top of that though, it also includes a fix primarily aimed at issues running Windows games on Linux with DXVK. Specifically, an issue with a "z-fighting" corruption issue in multiple games. More info on that can be found in this bug report.

Really good to see NVIDIA also pushing out some good fixes for DXVK and Steam Play as well as supporting their newest GPUs right away.

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41 comments
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Narcotix 20 September 2018 at 10:23 am UTC
It's great to see them pushing into this. Now give us proper Optimus-support and i'm eager to buy a laptop with an NVIDIA-GPU.
Ehvis 20 September 2018 at 10:42 am UTC
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It's been quite funny to see people respond to the new RTX cards. Like saying things like "only 20% performance increase, this sucks" when they're looking at the 1080p benchmark of a current generation game. When you look a little further you can easily see that on very heavy GPU loads it does much better. The 4k Ultra Superposition benchmarks shows +50% over the 1080 Ti, which is not out of the ordinary for a next generation card. But you need something to push it.

What we can all agree on is that it is not the most economical card in the world. In fact, it's bloody expensive for the performance it delivers. I suppose this is the price for lack of competition in the high end of the spectrum. They simply have no reason to offer it for less. This is probably the reason why they're releasing the Ti immediately. They start selling expensive models first before introducing a more reasonable 2070 into the market.
Kallestofeles 20 September 2018 at 10:43 am UTC
@liamdawe, there's a typo in the title! "releasd"
Beamboom 20 September 2018 at 10:59 am UTC
So how do we upgrade the driver with a .06 subversion? 396.54 is installed on my box today, will updates of that branch be automatic?
Upgrading the Nvidia drivers really are quite confusing for me, sometimes I need to manually install the new version, other times it seems to go automatically.
poisond 20 September 2018 at 11:01 am UTC
EhvisI suppose this is the price for lack of competition in the high end of the spectrum.
Well, their main selling point is real time ray-tracing and AI. And they do have a lot more silicon for supporting that
which probably does mean higher production costs in addition to more expensive GDDR6. You could use those arguments to explain away some of the price hike.

Real time ray-tracing is the holy grail of computer graphics, and it's great that some company has finally started (partially) implementing it.
But even for windows users it's probably not worth it due to the old catch 22. There's no games making use of it (yet) and until those features trickle down to low cost mainstream GPUs there probably won't be a whole lot.

Even more so for linux users. Regardless of NVidias awesome day one support for the features, my magic crystal ball says that it's likely going to be at least 1-2 GPU generations till we see any game on linux making use of it. So yeah, not worth it.
tuubi 20 September 2018 at 11:05 am UTC
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Kallestofeles@liamdawe, there's a typo in the title! "releasd"
This is what the "For spelling, grammar and other corrections to our article—click here" box above the comments is for.
poisond 20 September 2018 at 11:09 am UTC
BeamboomSo how do we upgrade the driver with a .06 subversion? 396.54 is installed on my box today, will updates of that branch be automatic?
Upgrading the Nvidia drivers really are quite confusing for me, sometimes I need to manually install the new version, other times it seems to go automatically.

.06 is a beta driver which is most likely why it's being updated for you. Unless you are affected by an issue you can just wait until the next stable release.
liamdawe 20 September 2018 at 11:22 am UTC
tuubi
Kallestofeles@liamdawe, there's a typo in the title! "releasd"
This is what the "For spelling, grammar and other corrections to our article—click here" box above the comments is for.
Yeah, thanks guys, fixed.
bird_or_cage 20 September 2018 at 11:43 am UTC
So this fixes Prey (2017) and it can be whitelisted for Steam Play. Wow. Can`t wait to test.
Power-Metal-Games 20 September 2018 at 11:44 am UTC
poisondReal time ray-tracing is the holy grail of computer graphics, and it's great that some company has finally started (partially) implementing it.
But even for windows users it's probably not worth it due to the old catch 22. There's no games making use of it (yet) and until those features trickle down to low cost mainstream GPUs there probably won't be a whole lot.

Even more so for linux users. Regardless of NVidias awesome day one support for the features, my magic crystal ball says that it's likely going to be at least 1-2 GPU generations till we see any game on linux making use of it. So yeah, not worth it.

In the movie industry it will be used immediately. That's why they have Linux drivers ready the day one.
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