One thing I totally forgot to write about is that in the next release of OpenMW, the open source game engine for Morrowind, will finally have the 'Distant terrain' feature.
Distant terrain is one of the features missed from all the previous releases, so I am looking forward to the next stable release. Exactly as the name might suggest, it allows you to see a lot further which in a game like this really will help immersion.
You can grab Morrowind from GOG, install it with Wine and then point OpenMW to the data files. One of the few times I personally consider it acceptable to buy a Windows game, since it's being used to play with an open source engine.
If you've been on the fence about OpenMW, don't be, it's impressive. I actually tried OpenMW today and I was really impressed by how buttery smooth and complete the experience feels right now. I've been told you can actually play Morrowind through to completion on OpenMW which is fantastic.
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