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I will admit, I almost missed Risk System thinking it's just another retro-looking shoot 'em up but upon closer inspection it actually looks and sounds pretty damn good.

The trailer they put out for their launch is pretty awesome too (see below). Not just that, it seems the full opening is entirely retro-Anime art with fantastic music too. The production value that's gone into this seems to be a lot higher than your usual shoot 'em up and I don't remember hearing about it before.

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What's also quite interesting is how the gameplay wants you to not just barrage your enemies with lasers, it wants you to get close—really close. You can absorb enemy fire, so the closer you are the more energy you get and doing so can give you a powerful "Risk Shot" and enemies destroyed this way power up your shield. Sounds pretty unique to me!

Just be aware they put out an announcement that the Linux version may have audio troubles on some systems.

You can find it on itch.io and Steam.

Article taken from GamingOnLinux.com.
7 Likes, Who?
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Purple Library Guy 17 May 2019 at 4:30 pm UTC
Huh. Different kind of retro . . . I never really played pixelated games much when they were a thing so they're just games to me, but one whiff of that anime soundtrack and the nostalgia hit.
Mohandevir 17 May 2019 at 7:11 pm UTC
Am I the only one who is surprised by the quantity of games to come later this year, that suddenly appeared in my Steam discovery list? Many of them state Linux system requirements... I'm talking about qty, not quality... Yet. Didn't got through my 3rd 12 games lineup, this morning. There is probably more.

Yes I keep my discovery list up to date... For curiosity and since it's not a gargantuan task on Linux...

Usually.

Might just be a Steam bug... Or Stadia? ;)

Edit: A normal flow, for my preferences (because I filter out all Windows only games), is about 5 to 10 new games a week approx. I didn't do any analysis or research, it's just an observation.


Last edited by Mohandevir at 17 May 2019 at 7:24 pm UTC
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