What seems to be a regular occurrence now during the COVID-19 outbreak, both Steam and Counter-Strike: Global Offensive have yet again broken their own concurrent user records.
As a quick recap of some events:
- February 3 - Steam hits new record of users online at 18,801,944
- February 8/9 - Steam hits new record of users online at 19,107,803. Additionally, CS:GO hit 876,575 and then again the next day 901,681.
- March 14/15 - CS:GO breaks a million people online for the first time ever at around 1,007,062 players and then again the next day with around 1,024,845. Meanwhile during this time, Steam broke a record again for users online at 19,728,027 and again the following day broke 20 million (about 20,313,451) for the first time ever!
- March 22/23 - Steam hits 22,678,529 online and CS:GO reaches a new peak of 1,102,067.
At this point, is anyone actually surprised about how quickly Steam seems to be growing during the Coronavirus panic? With masses of people forced to stay home, you've got to do something to keep your mind active and gaming certainly can be a good choice for that.
So why are we here again? Well, yesterday March 29 they both smashed all that once again. Steam officially hit over 23 million players online (~23,434,674) although only about 7.2 million were actually in game. A large chunk of that was CS:GO (surprise!) which hit around 1,123,002 players online.