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The Funding Crowd 45

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Tune in for another issue of The Funding Crowd, where we once again take a look at what's shaking in the Linux crowdfunding space.



The Intergalactic Trashman is an intriguing mix of space exploration and 2D platforming. The game will be set in a huge space sandbox, where you fly around fighting enemies, dodging obstacles and collecting trash. There will also be a large number of planets to explore, and on some of them you'll enter 2D platforming stages that seemlessly transform the game into a 2D action platformer.

The story follows the protagonist Kepler and his partner Xana, who both work for the Intergalactic Trashmen – a company specializing in collecting space debris for recycling. When their friend and mentor, Goyold, is fatally injured after investigating the appearence of a mysterious factory, it's up to them to continue his task. And they soon find themselves tangled up in a web of conspiracies of epic proportions.


As you progress through the game, you'll unlock a bunch of tools to upgrade both your spaceship and Kepler. Among other things, the ship will get an upgrade that gives it a limited-time speed boost. Other upgrades might increase the duration of the boost, and reduce the cooldown time. Kepler will have a propelling device on his back that gives him a jump boost, that it will also be possible to upgrade. This device and other unlockable gadgets give the platforming aspects of this game a strong flavour of metroidvania, which is something I almost always appreciate in a platformer. Coupled with puzzles and the space exploration elements, I have very high hopes for this game.

The developers, GloveCat Studio are aiming for $35k to realize their dream of making this game. At the moment, they've only barely broken $6k, but with almost three weeks to go, it still has a fair chance. You can help by pledging $15 for a DRM free copy of the game. At the time of writing, there are also some $10 early bird rewards left. There is also a Steam Greenlight project for the game, where you can vote if you want to see the game on Steam.


The Zelda inspired Songbringer is an action RPG with detailed pixel graphics, epic battles and tons of secrets. Each time you start a new game, the world is generated from a 6-letter world seed of your choosing. This means you can either start fresh with a new world on each playthrough or familiarize yourself with a single world to uncover all its secrets. You also have the option of playing co-op or competitive meta multiplayer with a friend.

When Roq Epimetheos comes across the nanosword on Ekzerra on his voyage through space, he unwittingly awakens an ancient evil army. Be it from a guilty conscience or a lust for adventure – either way, he takes it upon himself to expel the world of demons, virus androids and other creatures.


The game will be chock full of secrets to discover. Some of them are items that can be crafted into new and powerful artifacts. Others are useful NPCs, like the droidsmith, who, among other things, can craft a fire teleport orb. There are lots of other interesting items already planned, and the developer, Wizard Fu Games are open to creative suggestions from backers.

A pledge of at least $16 will secure you both a DRM free copy of the game and a Steam key, once the game is complete, since Songbringer has already been greenlit on Steam.
You will also get a digital map that will help you find all secrets, dungeons, items and bosses in one world.


Brilliant Shadows is an adventure/romance visual novel, the tale of two mages fated to be together. But life doesn't always run as smoothly as planned...

The story revolves around the necromancer Veronica Ashmar and the paladin Prudence Celeste, who are just about to get paired in a bonding ritual. Each year, this ritual bonds together mages of the two schools, Necromancy and Light, bringing balance and greater understanding. Ash and Prude have been best friends forever, swore to be together forever, and have been waiting for this moment forever. But now, on the day of the ritual, things have taken a turn for the unexpected.


Being developed with Ren'Py, Brilliant Shadows will have no problems with portability, and will follows familiar visual novel gameplay. If you're not sure what exactly that entails, they have a demo ready for you, teasing the story a bit. There's also the customary post on the Lemma Soft forums, if you're interested in that.

With a base goal of a mere $400, funding was a sure thing quickly. Several stretch goals, like an extra evil route, and partial voice acting, are funded now as well, and at the time of writing, they're a single dollar away from full voice acting.

You can have the game for a only $3 (yes, only $3). $9 will add a post card mailed to you, $15 adds a digital art book and $25 the digital soundtrack.


Another adventure-y game, this time a more classical point-and-click one, is Elsinore. A classic point-and-clicker with Shakespeare and time loops and a dynamic story. Wait, what?

You play as Ophelia, a young noblewoman of Denmark who awakes from a terrible vision: in four days, everyone in Elsinore Castle will be dead. And for some reason you're in a Groundhog-Day-like time loop, reliving those four days again and again and again. Find a way to change the future and survive!


Elsinore is using a dynamic story engine, that simulates the lives and schedules of the characters in the world. As you learn more about the world, its characters and their motivations from your laps around the time loop, you gain evidence and hearsay you can use to influence the people around you. Present a rumour to a character, and that character will change their course of action. Of course, give the wrong piece information to the wrong character at an extremely inopportune time, and you've got a disaster brewing.

Portability-wise, the game is being built with Unity, and they do admit that they're mainly trusting on Unity's native support. Hopefully that'll work well enough.

As with Brilliant Shadows, Elsinore is already funded as well, and on its way to crack more stretch goals. On the slate are more locales, characters and animations, extending the story.

The price of entry for the game itself is $15, $25 for a digital artbook and $35 for the digital soundtrack.

Please follow us to the next page to learn how our former picks' campaigns ended, and to discover this issue's Biggie!
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more information here.
The comments on this article are closed.
DrMcCoy 4 May 2015 at 11:40 pm UTC
I didn't know where to fit it into the article, but there's also an interview on The Mary Sue with the Elsinore creators that people might find interesting, here: It goes a bit more into the depth of the dynamic story thing, for example.

For something slightly different, there's this Kickstarter campaign for 4 new pilots, each for a potential new series, by Zombie Orpheus Entertainment. More about tabletop RPG than video games, though.
Trapper 5 May 2015 at 5:08 am UTC
Many thanks for the all the Funding Crowd articles you all have written.

I had a question about this one. What prompted Outward's inclusion? I can't find any mention of Linux on either the Kickstarter or the creators' website. "PC and consoles" is mentioned, but never clarified. Is there something I'm missing?

flesk 5 May 2015 at 5:58 am UTC
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Glad you appreciate the articles.

Linux is mentioned in the FAQ for Outward:

QuoteWindows, Mac, Linux, Xbox One and Playstation 4 are our target platforms. For the Game Master pledge reward, these development builds will only be available for PC however. For the actual game launch, we hope to pull off a simultaneous release on all platforms.

I also just noticed that Outward was covered twice in the article.

Regarding The Intergalactic Trashman, it now has a tech demo up. I haven't had a chance to test it, and they admit that it hasn't been rigorously tested, so be aware of that.
Rattlehead 5 May 2015 at 12:30 pm UTC
There are also awesome-looking Power Drive 2000: Greenlight, Kickstarter. But sorry, games, this month I'm gonna spend my money to support open soft (Krita).
nitroflow 6 May 2015 at 12:20 pm UTC
Unfortunately Outward was canceled minutes after this article went online.
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