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The Wine Development Release 1.7.52 Is Now Available

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Wine development team was able to produce a new experimental release today. 1.7.52 bringing many new features and as many as 99 bugfixes.

A new issue of World Wine News is also available: #399

The few most interesting features introduced in this release:
  • Unicode data updated to Unicode 8.0.0.
  • Some implementation of the Web Services DLL.
  • More Direct3D 11 interfaces.
  • A few more functions in the C++ runtime.
  • Output standard glyph names in the PostScript driver.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.52.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.52.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.

Check out Page 2 for the list of fixed bugs! Article taken from GamingOnLinux.com.
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The comments on this article are closed.
Comandante Ñoñardo 2 October 2015 at 6:05 pm UTC
I would like to see more support for Xbox controller on wine.
sobkas 2 October 2015 at 9:32 pm UTC
Comandante oardoI would like to see more support for Xbox controller on wine.
What kind of support are you writing about?
mrdeathjr 3 October 2015 at 11:38 am UTC
As commented before this wine version have some fixes related c++ and some related issues with xaudio in some games

View video on youtube.com

View video on youtube.com

Maybe more later add other tests




Last edited by mrdeathjr at 3 October 2015 at 11:39 am UTC
nifker 3 October 2015 at 4:58 pm UTC
would be nice if they would complete the Direct3D 9 reimplementation.
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