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In Save Koch you play as mafia kingpin, Jeffrey Koch, who is under threat from a hidden mastermind trying to take your place. It released last week with same-day Linux support, as the first game from developer Wooden Monkeys.

Note: Key provided by the developer.

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More about it:

You are local mafia kingpin, Jeffrey Koch. Your empire in New Kandinski is in total chaos because an unknown Mastermind has decided to take your place. And they’ve planted a sleeper Mole inside your operation. It’s time to act, but you need to act smart.

Gather your loyal soldiers and do whatever you have to to stay in charge—hire detectives, torture witnesses, study the clues—do everything you need to figure out who is behind this attack and find the traitor in six days..

Features:

  • Unique sci-fi noire genre
  • High tension: complete your investigation in just six days in an atmosphere of stress, panic and suspicion.
  • Live with the consequences: once you make your decisions, there’s no going back and each decision can impact the outcome
  • Roguelike elements: new gameplay could turn yesterday’s enemy into today’s best friend, and a well-known situation could play out completely differently
  • Thieves, detectives, thugs: select your crew and use their various skills to your advantage
  • Entertaining thriller: immerse yourself in a futuristic atmosphere of cyberpunk, noire and black humor. Keep safe and stay on top!

Truthfully, this is one game I just didn't quite get the draw of. It feels like a really confusing mess of things all going on in real-time and it acts like you already understand the world and the characters despite being dropped in it without a single thing being explained to you.

Due to the real-time nature of it, Save Koch felt a little messy. While you're having a phone call with someone, a mission might have failed in the background or a new lead might have appeared for you to send an agent on. It didn't really help that missions popped up that suggested I use certain agents, one of them was dead and the other I didn't even have (and the first time I even heard their name in the game)…

My gameplay of it could basically be entirely summarised by "what the hell is going on, what am I doing?". Some games make that confusion fun but not Save Koch.

You can find Save Koch on Steam where it's 15% off until April 26th.

Article taken from GamingOnLinux.com.
4 Likes, Who?
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razing32 23 April 2019 at 3:06 pm UTC
I liked the Orwell games.
But in those games , time only advanced when you performed an action. You were not forced to do everythinng real time.
Now i know there were games that relied on everything happening at once - Abbey of Crime , and there was also a point and click game of a murder on a train where all characters moved around in real time.
But like Liam i find the concept to be a bit too chaotic for me.
Eike 23 April 2019 at 3:16 pm UTC
razing32I liked the Orwell games.
But in those games , time only advanced when you performed an action. You were not forced to do everythinng real time.

I just read through some of the negative reviews and they disliked Beholder 1 due to the time constraints generating hectic and distracting from the story. Got an opinion about this?
Purple Library Guy 23 April 2019 at 4:08 pm UTC
On the features, I find myself wondering about anyone who thinks a "Sci-fi noire" genre is "unique".
razing32 23 April 2019 at 5:16 pm UTC
Eike
razing32I liked the Orwell games.
But in those games , time only advanced when you performed an action. You were not forced to do everythinng real time.

I just read through some of the negative reviews and they disliked Beholder 1 due to the time constraints generating hectic and distracting from the story. Got an opinion about this?

I've had it for a while but did not get a chance to play it yet
Keyrock 23 April 2019 at 7:04 pm UTC
Initially I figured this would be a 5 Nights At Freddie's type game, but it looks like a resource management game... question mark?
14 24 April 2019 at 3:38 am UTC
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  • Supporter
That's too bad. The theme and art are cool.
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