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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
For this benchmarks you should use the Nvidia 358.16 and the the last Kernel 4.3.0 in Linux side.
On Windows the latest Nvidia driver (No Beta).
Heaven 4.0 Settings:
API: openGL (Linux and Windows)
Quality: Ultra
Tessllation: Extreme
Stero 3D: Disabled
Multi-monitor: Disabled
Anti-aliasing: x8
Fullscreen: On
Resulotion: the highest that goes with you monitor
Valley 1.0 Settings:
API: openGL (Linux and Windows)
Quality: Ultra
Stero 3D: Disabled
Multi-monitor: Single
Anti-aliasing: x8
Fullscreen: On
Resulotion: the highest that goes with you monitor
Sanctuary & Tropics 1920x1080_fullscreen Settings:
Video:
Api: openGL (Linux and Windows)
Antialiasing: x16
Render:
Shaders Quality: high
Textures Quality: high
Textures Filter: trilinear
Anisotropy: 16x
Options: All
If you don't have the Unigine Sanctuary & Tropics Benchmarks for Linux and Windows, you can get this from me.
The other 2 Benchmarks you get here: [https://unigine.com/en/products/benchmarks](https://unigine.com/en/products/benchmarks)
Upload the benchmarks then as compared videos on YT, please.
and dont have SteamOS..
but have 358.16 and kernel 4.3 :D
Well, you can take the opposite way: get a Jessie minimal install, add steamos-compositor + steamos-modeswitch-inhibitor (and some other specific steamos packages if you like) and you'll end up with a sort of SteamOS which can be used to experiment with various drivers and kernels.
Indeed, what makes SteamOS different in terms of performance is (mainly) the custom kernel and the window manager (steamcompmgr).